Paper Mario DX
Paper Mario (N64) modding
 
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hos_04_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x11
2#define COLLIDER_g1 0x10
3#define COLLIDER_g160 0xF
4#define COLLIDER_o489 0xE
5#define COLLIDER_o486 0xD
6#define COLLIDER_o481 0xC
7#define COLLIDER_o485 0xB
8#define COLLIDER_o482 0xA
9#define COLLIDER_o175 0x9
10#define COLLIDER_o480 0x8
11#define COLLIDER_g23 0x7
12#define COLLIDER_g162 0x6
13#define COLLIDER_o162 0x5
14#define COLLIDER_o163 0x4
15#define COLLIDER_g161 0x3
16#define COLLIDER_o150 0x2
17#define COLLIDER_deilitnw 0x1
18#define COLLIDER_deilinw 0x0
19
20#define ZONE_Root 0x6
21#define ZONE_g164 0x5
22#define ZONE_o494 0x4
23#define ZONE_g1 0x3
24#define ZONE_o489 0x2
25#define ZONE_o486 0x1
26#define ZONE_o488 0x0
27