Paper Mario DX
Paper Mario (N64) modding
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hos_05_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x11
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#define COLLIDER_g1 0x10
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#define COLLIDER_g41 0xF
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#define COLLIDER_g273 0xE
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#define COLLIDER_o630 0xD
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#define COLLIDER_g42 0xC
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#define COLLIDER_o627 0xB
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#define COLLIDER_g245 0xA
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#define COLLIDER_o616 0x9
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#define COLLIDER_o5 0x8
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#define COLLIDER_o6 0x7
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#define COLLIDER_o562 0x6
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#define COLLIDER_o4 0x5
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#define COLLIDER_o561 0x4
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#define COLLIDER_g40 0x3
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#define COLLIDER_o42 0x2
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#define COLLIDER_deilitw 0x1
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#define COLLIDER_deiliw 0x0
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#define ZONE_Root 0x6
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#define ZONE_g269 0x5
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#define ZONE_o622 0x4
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#define ZONE_o621 0x3
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#define ZONE_g1 0x2
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#define ZONE_o619 0x1
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#define ZONE_o620 0x0
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include
mapfs
hos_05_hit.h
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