Paper Mario DX
Paper Mario (N64) modding
 
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hos_bt02_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x21
2#define MODEL_g78 0x20
3#define MODEL_g94 0x1F
4#define MODEL_g87 0x1E
5#define MODEL_o366 0x1D
6#define MODEL_o364 0x1C
7#define MODEL_o365 0x1B
8#define MODEL_o373 0x1A
9#define MODEL_o377 0x19
10#define MODEL_g89 0x18
11#define MODEL_g92 0x17
12#define MODEL_o375 0x16
13#define MODEL_o372 0x15
14#define MODEL_g96 0x14
15#define MODEL_o376 0x13
16#define MODEL_g95 0x12
17#define MODEL_o371 0x11
18#define MODEL_g91 0x10
19#define MODEL_o346 0xF
20#define MODEL_o367 0xE
21#define MODEL_o354 0xD
22#define MODEL_g84 0xC
23#define MODEL_o352 0xB
24#define MODEL_o351 0xA
25#define MODEL_o350 0x9
26#define MODEL_g79 0x8
27#define MODEL_g90 0x7
28#define MODEL_o370 0x6
29#define MODEL_o369 0x5
30#define MODEL_o368 0x4
31#define MODEL_o335 0x3
32#define MODEL_o328 0x2
33#define MODEL_g93 0x1
34#define MODEL_o374 0x0
35