Paper Mario DX
Paper Mario (N64) modding
 
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isk_01_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x24
2#define MODEL_g13 0x23
3#define MODEL_g23 0x22
4#define MODEL_o112 0x21
5#define MODEL_o110 0x20
6#define MODEL_o102 0x1F
7#define MODEL_g22 0x1E
8#define MODEL_o101 0x1D
9#define MODEL_o100 0x1C
10#define MODEL_g21 0x1B
11#define MODEL_o99 0x1A
12#define MODEL_g14 0x19
13#define MODEL_g19 0x18
14#define MODEL_o94 0x17
15#define MODEL_o93 0x16
16#define MODEL_o92 0x15
17#define MODEL_o91 0x14
18#define MODEL_o90 0x13
19#define MODEL_g18 0x12
20#define MODEL_o89 0x11
21#define MODEL_o88 0x10
22#define MODEL_g17 0xF
23#define MODEL_o87 0xE
24#define MODEL_o85 0xD
25#define MODEL_o84 0xC
26#define MODEL_o83 0xB
27#define MODEL_o81 0xA
28#define MODEL_g16 0x9
29#define MODEL_o75 0x8
30#define MODEL_o74 0x7
31#define MODEL_o73 0x6
32#define MODEL_o72 0x5
33#define MODEL_o71 0x4
34#define MODEL_g15 0x3
35#define MODEL_o65 0x2
36#define MODEL_o64 0x1
37#define MODEL_o63 0x0
38