Paper Mario DX
Paper Mario (N64) modding
 
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isk_02_hit.h
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1#define COLLIDER_Root 0x38
2#define COLLIDER_02 0x37
3#define COLLIDER_g34 0x36
4#define COLLIDER_g24 0x35
5#define COLLIDER_h3o 0x34
6#define COLLIDER_h2o 0x33
7#define COLLIDER_h1o 0x32
8#define COLLIDER_g35 0x31
9#define COLLIDER_h3c 0x30
10#define COLLIDER_h2c 0x2F
11#define COLLIDER_h1c 0x2E
12#define COLLIDER_g23 0x2D
13#define COLLIDER_o143 0x2C
14#define COLLIDER_o142 0x2B
15#define COLLIDER_o141 0x2A
16#define COLLIDER_g22 0x29
17#define COLLIDER_o140 0x28
18#define COLLIDER_o139 0x27
19#define COLLIDER_g21 0x26
20#define COLLIDER_o138 0x25
21#define COLLIDER_g14 0x24
22#define COLLIDER_o170 0x23
23#define COLLIDER_o84 0x22
24#define COLLIDER_o86 0x21
25#define COLLIDER_o71 0x20
26#define COLLIDER_o70 0x1F
27#define COLLIDER_o68 0x1E
28#define COLLIDER_o69 0x1D
29#define COLLIDER_o67 0x1C
30#define COLLIDER_o66 0x1B
31#define COLLIDER_o72 0x1A
32#define COLLIDER_o73 0x19
33#define COLLIDER_o74 0x18
34#define COLLIDER_o85 0x17
35#define COLLIDER_g13 0x16
36#define COLLIDER_o114 0x15
37#define COLLIDER_o115 0x14
38#define COLLIDER_o113 0x13
39#define COLLIDER_o112 0x12
40#define COLLIDER_o107 0x11
41#define COLLIDER_o106 0x10
42#define COLLIDER_o105 0xF
43#define COLLIDER_o104 0xE
44#define COLLIDER_g17 0xD
45#define COLLIDER_g40 0xC
46#define COLLIDER_o136 0xB
47#define COLLIDER_deilittne 0xA
48#define COLLIDER_deilitne 0x9
49#define COLLIDER_deiline 0x8
50#define COLLIDER_g39 0x7
51#define COLLIDER_o135 0x6
52#define COLLIDER_deilite 0x5
53#define COLLIDER_deilie 0x4
54#define COLLIDER_g38 0x3
55#define COLLIDER_o134 0x2
56#define COLLIDER_deilitw 0x1
57#define COLLIDER_deiliw 0x0
58
59#define ZONE_Root 0x15
60#define ZONE_02 0x14
61#define ZONE_g20 0x13
62#define ZONE_o140 0x12
63#define ZONE_deiline 0x11
64#define ZONE_deilie 0x10
65#define ZONE_o74 0xF
66#define ZONE_g21 0xE
67#define ZONE_o139 0xD
68#define ZONE_o136 0xC
69#define ZONE_o134 0xB
70#define ZONE_o70 0xA
71#define ZONE_g17 0x9
72#define ZONE_o73 0x8
73#define ZONE_o72 0x7
74#define ZONE_o69 0x6
75#define ZONE_o68 0x5
76#define ZONE_o67 0x4
77#define ZONE_o66 0x3
78#define ZONE_g14 0x2
79#define ZONE_deiliw 0x1
80#define ZONE_o71 0x0
81