Paper Mario DX
Paper Mario (N64) modding
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isk_04_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x47
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#define MODEL_04 0x46
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#define MODEL_o1975 0x45
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#define MODEL_g304 0x44
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#define MODEL_o1963 0x43
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#define MODEL_o1962 0x42
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#define MODEL_g22 0x41
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#define MODEL_o536 0x40
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#define MODEL_g262 0x3F
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#define MODEL_o1482 0x3E
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#define MODEL_o1481 0x3D
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#define MODEL_g36 0x3C
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#define MODEL_o1973 0x3B
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#define MODEL_o1972 0x3A
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#define MODEL_o1971 0x39
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#define MODEL_o1970 0x38
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#define MODEL_o1969 0x37
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#define MODEL_o493 0x36
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#define MODEL_o303 0x35
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#define MODEL_o300 0x34
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#define MODEL_o298 0x33
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#define MODEL_o264 0x32
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#define MODEL_g192 0x31
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#define MODEL_o1171 0x30
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#define MODEL_o1169 0x2F
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#define MODEL_o1168 0x2E
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#define MODEL_o1166 0x2D
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#define MODEL_o1165 0x2C
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#define MODEL_o1162 0x2B
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#define MODEL_o1161 0x2A
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#define MODEL_o1160 0x29
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#define MODEL_o1159 0x28
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#define MODEL_o1158 0x27
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#define MODEL_o1157 0x26
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#define MODEL_o1156 0x25
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#define MODEL_o1155 0x24
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#define MODEL_o1154 0x23
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#define MODEL_o1153 0x22
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#define MODEL_o1478 0x21
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#define MODEL_o1477 0x20
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#define MODEL_g72 0x1F
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#define MODEL_o490 0x1E
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#define MODEL_o488 0x1D
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#define MODEL_o486 0x1C
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#define MODEL_g71 0x1B
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#define MODEL_o1671 0x1A
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#define MODEL_o1669 0x19
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#define MODEL_o1476 0x18
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#define MODEL_o1966 0x17
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#define MODEL_o1467 0x16
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#define MODEL_o1302 0x15
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#define MODEL_o1300 0x14
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#define MODEL_o510 0x13
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#define MODEL_o492 0x12
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#define MODEL_o301 0x11
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#define MODEL_o491 0x10
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#define MODEL_o489 0xF
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#define MODEL_o487 0xE
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#define MODEL_o468 0xD
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#define MODEL_o467 0xC
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#define MODEL_o466 0xB
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#define MODEL_o257 0xA
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#define MODEL_g70 0x9
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#define MODEL_o463 0x8
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#define MODEL_o462 0x7
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#define MODEL_o461 0x6
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#define MODEL_o460 0x5
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#define MODEL_o459 0x4
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#define MODEL_o1301 0x3
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#define MODEL_g23 0x2
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#define MODEL_o508 0x1
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#define MODEL_o275 0x0
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include
mapfs
isk_04_shape.h
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