Paper Mario DX
Paper Mario (N64) modding
 
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isk_05_hit.h
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1#define COLLIDER_Root 0xF
2#define COLLIDER_05 0xE
3#define COLLIDER_g79 0xD
4#define COLLIDER_o2005 0xC
5#define COLLIDER_o1982 0xB
6#define COLLIDER_o524 0xA
7#define COLLIDER_g77 0x9
8#define COLLIDER_o2012 0x8
9#define COLLIDER_o2019 0x7
10#define COLLIDER_o2018 0x6
11#define COLLIDER_o2017 0x5
12#define COLLIDER_g81 0x4
13#define COLLIDER_o1962 0x3
14#define COLLIDER_deilittw 0x2
15#define COLLIDER_deilitw 0x1
16#define COLLIDER_deiliw 0x0
17
18#define ZONE_Root 0xA
19#define ZONE_Default 0x9
20#define ZONE_deiliw 0x8
21#define ZONE_o515 0x7
22#define ZONE_05 0x6
23#define ZONE_g303 0x5
24#define ZONE_o1970 0x4
25#define ZONE_o516 0x3
26#define ZONE_g81 0x2
27#define ZONE_o1966 0x1
28#define ZONE_g77 0x0
29