Paper Mario DX
Paper Mario (N64) modding
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isk_08_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x32
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#define MODEL_08 0x31
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#define MODEL_o2024 0x30
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#define MODEL_g327 0x2F
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#define MODEL_o2023 0x2E
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#define MODEL_o2022 0x2D
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#define MODEL_o2020 0x2C
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#define MODEL_o2018 0x2B
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#define MODEL_o2021 0x2A
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#define MODEL_o2019 0x29
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#define MODEL_o2012 0x28
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#define MODEL_g328 0x27
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#define MODEL_o2015 0x26
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#define MODEL_o2014 0x25
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#define MODEL_g293 0x24
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#define MODEL_o1876 0x23
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#define MODEL_o1875 0x22
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#define MODEL_g42 0x21
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#define MODEL_o2065 0x20
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#define MODEL_o2064 0x1F
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#define MODEL_o2063 0x1E
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#define MODEL_o2062 0x1D
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#define MODEL_o2061 0x1C
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#define MODEL_o2060 0x1B
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#define MODEL_o2059 0x1A
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#define MODEL_g86 0x19
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#define MODEL_o554 0x18
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#define MODEL_o552 0x17
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#define MODEL_o563 0x16
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#define MODEL_o562 0x15
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#define MODEL_o551 0x14
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#define MODEL_o550 0x13
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#define MODEL_g85 0x12
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#define MODEL_o2053 0x11
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#define MODEL_o2050 0x10
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#define MODEL_o2051 0xF
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#define MODEL_o1883 0xE
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#define MODEL_o1966 0xD
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#define MODEL_o1462 0xC
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#define MODEL_o566 0xB
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#define MODEL_o339 0xA
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#define MODEL_o1888 0x9
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#define MODEL_o1884 0x8
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#define MODEL_o561 0x7
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#define MODEL_g41 0x6
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#define MODEL_o2049 0x5
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#define MODEL_o2048 0x4
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#define MODEL_o320 0x3
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#define MODEL_g84 0x2
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#define MODEL_o570 0x1
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#define MODEL_o542 0x0
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include
mapfs
isk_08_shape.h
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