Paper Mario DX
Paper Mario (N64) modding
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isk_10_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x2D
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#define MODEL_10 0x2C
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#define MODEL_o2037 0x2B
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#define MODEL_g334 0x2A
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#define MODEL_o2035 0x29
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#define MODEL_o2034 0x28
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#define MODEL_o2033 0x27
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#define MODEL_o2032 0x26
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#define MODEL_o2031 0x25
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#define MODEL_o2030 0x24
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#define MODEL_o2029 0x23
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#define MODEL_g333 0x22
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#define MODEL_o2028 0x21
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#define MODEL_o2027 0x20
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#define MODEL_g140 0x1F
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#define MODEL_g328 0x1E
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#define MODEL_o2010 0x1D
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#define MODEL_o2011 0x1C
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#define MODEL_g327 0x1B
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#define MODEL_o2009 0x1A
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#define MODEL_o2008 0x19
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#define MODEL_g144 0x18
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#define MODEL_o791 0x17
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#define MODEL_o809 0x16
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#define MODEL_o816 0x15
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#define MODEL_g143 0x14
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#define MODEL_o2020 0x13
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#define MODEL_o2019 0x12
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#define MODEL_o2017 0x11
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#define MODEL_o2016 0x10
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#define MODEL_o1966 0xF
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#define MODEL_o1894 0xE
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#define MODEL_o815 0xD
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#define MODEL_o812 0xC
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#define MODEL_o811 0xB
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#define MODEL_o789 0xA
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#define MODEL_o808 0x9
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#define MODEL_o2015 0x8
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#define MODEL_o2014 0x7
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#define MODEL_g142 0x6
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#define MODEL_o786 0x5
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#define MODEL_o785 0x4
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#define MODEL_o804 0x3
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#define MODEL_o803 0x2
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#define MODEL_g141 0x1
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#define MODEL_o801 0x0
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include
mapfs
isk_10_shape.h
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