Paper Mario DX
Paper Mario (N64) modding
 
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isk_10_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x2D
2#define MODEL_10 0x2C
3#define MODEL_o2037 0x2B
4#define MODEL_g334 0x2A
5#define MODEL_o2035 0x29
6#define MODEL_o2034 0x28
7#define MODEL_o2033 0x27
8#define MODEL_o2032 0x26
9#define MODEL_o2031 0x25
10#define MODEL_o2030 0x24
11#define MODEL_o2029 0x23
12#define MODEL_g333 0x22
13#define MODEL_o2028 0x21
14#define MODEL_o2027 0x20
15#define MODEL_g140 0x1F
16#define MODEL_g328 0x1E
17#define MODEL_o2010 0x1D
18#define MODEL_o2011 0x1C
19#define MODEL_g327 0x1B
20#define MODEL_o2009 0x1A
21#define MODEL_o2008 0x19
22#define MODEL_g144 0x18
23#define MODEL_o791 0x17
24#define MODEL_o809 0x16
25#define MODEL_o816 0x15
26#define MODEL_g143 0x14
27#define MODEL_o2020 0x13
28#define MODEL_o2019 0x12
29#define MODEL_o2017 0x11
30#define MODEL_o2016 0x10
31#define MODEL_o1966 0xF
32#define MODEL_o1894 0xE
33#define MODEL_o815 0xD
34#define MODEL_o812 0xC
35#define MODEL_o811 0xB
36#define MODEL_o789 0xA
37#define MODEL_o808 0x9
38#define MODEL_o2015 0x8
39#define MODEL_o2014 0x7
40#define MODEL_g142 0x6
41#define MODEL_o786 0x5
42#define MODEL_o785 0x4
43#define MODEL_o804 0x3
44#define MODEL_o803 0x2
45#define MODEL_g141 0x1
46#define MODEL_o801 0x0
47