Paper Mario DX
Paper Mario (N64) modding
 
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isk_13_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0xC
2#define COLLIDER_13 0xB
3#define COLLIDER_g332 0xA
4#define COLLIDER_o2039 0x9
5#define COLLIDER_o2035 0x8
6#define COLLIDER_g330 0x7
7#define COLLIDER_o2016 0x6
8#define COLLIDER_o2015 0x5
9#define COLLIDER_o2014 0x4
10#define COLLIDER_g327 0x3
11#define COLLIDER_deilitw 0x2
12#define COLLIDER_o2008 0x1
13#define COLLIDER_deiliw 0x0
14
15#define ZONE_Root 0x9
16#define ZONE_Default 0x8
17#define ZONE_o681 0x7
18#define ZONE_deili 0x6
19#define ZONE_13 0x5
20#define ZONE_g328 0x4
21#define ZONE_o2013 0x3
22#define ZONE_g115 0x2
23#define ZONE_o2012 0x1
24#define ZONE_g327 0x0
25