Paper Mario DX
Paper Mario (N64) modding
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isk_13_hit.h
Go to the documentation of this file.
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#define COLLIDER_Root 0xC
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#define COLLIDER_13 0xB
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#define COLLIDER_g332 0xA
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#define COLLIDER_o2039 0x9
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#define COLLIDER_o2035 0x8
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#define COLLIDER_g330 0x7
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#define COLLIDER_o2016 0x6
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#define COLLIDER_o2015 0x5
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#define COLLIDER_o2014 0x4
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#define COLLIDER_g327 0x3
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#define COLLIDER_deilitw 0x2
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#define COLLIDER_o2008 0x1
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#define COLLIDER_deiliw 0x0
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#define ZONE_Root 0x9
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#define ZONE_Default 0x8
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#define ZONE_o681 0x7
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#define ZONE_deili 0x6
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#define ZONE_13 0x5
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#define ZONE_g328 0x4
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#define ZONE_o2013 0x3
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#define ZONE_g115 0x2
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#define ZONE_o2012 0x1
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#define ZONE_g327 0x0
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include
mapfs
isk_13_hit.h
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