Paper Mario DX
Paper Mario (N64) modding
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isk_13_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x26
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#define MODEL_13 0x25
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#define MODEL_o2072 0x24
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#define MODEL_g340 0x23
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#define MODEL_o2070 0x22
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#define MODEL_g337 0x21
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#define MODEL_g339 0x20
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#define MODEL_o2069 0x1F
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#define MODEL_o2068 0x1E
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#define MODEL_g338 0x1D
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#define MODEL_o2071 0x1C
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#define MODEL_o2066 0x1B
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#define MODEL_o2065 0x1A
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#define MODEL_g335 0x19
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#define MODEL_o2051 0x18
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#define MODEL_o2050 0x17
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#define MODEL_o2049 0x16
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#define MODEL_o2048 0x15
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#define MODEL_o2047 0x14
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#define MODEL_g331 0x13
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#define MODEL_o2027 0x12
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#define MODEL_o2026 0x11
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#define MODEL_g119 0x10
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#define MODEL_o691 0xF
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#define MODEL_g116 0xE
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#define MODEL_o2064 0xD
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#define MODEL_o2063 0xC
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#define MODEL_o2062 0xB
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#define MODEL_o2054 0xA
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#define MODEL_o2053 0x9
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#define MODEL_o2052 0x8
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#define MODEL_o2044 0x7
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#define MODEL_o2043 0x6
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#define MODEL_o1235 0x5
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#define MODEL_o686 0x4
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#define MODEL_g115 0x3
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#define MODEL_o2085 0x2
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#define MODEL_o2084 0x1
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#define MODEL_o681 0x0
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include
mapfs
isk_13_shape.h
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