Paper Mario DX
Paper Mario (N64) modding
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isk_14_hit.h
Go to the documentation of this file.
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#define COLLIDER_Root 0x12
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#define COLLIDER_14 0x11
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#define COLLIDER_g337 0x10
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#define COLLIDER_o2052 0xF
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#define COLLIDER_o2051 0xE
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#define COLLIDER_o2047 0xD
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#define COLLIDER_o2045 0xC
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#define COLLIDER_o2044 0xB
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#define COLLIDER_g335 0xA
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#define COLLIDER_o2043 0x9
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#define COLLIDER_o2039 0x8
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#define COLLIDER_g333 0x7
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#define COLLIDER_o2021 0x6
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#define COLLIDER_o2020 0x5
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#define COLLIDER_o2019 0x4
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#define COLLIDER_g330 0x3
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#define COLLIDER_o2010 0x2
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#define COLLIDER_deilitw 0x1
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#define COLLIDER_deiliw 0x0
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#define ZONE_Root 0x9
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#define ZONE_Default 0x8
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#define ZONE_o821 0x7
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#define ZONE_14 0x6
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#define ZONE_g331 0x5
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#define ZONE_o2018 0x4
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#define ZONE_deili 0x3
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#define ZONE_g330 0x2
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#define ZONE_o2017 0x1
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#define ZONE_g158 0x0
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include
mapfs
isk_14_hit.h
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