Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
isk_bt01_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x22
2#define MODEL_g63 0x21
3#define MODEL_g70 0x20
4#define MODEL_o326 0x1F
5#define MODEL_g69 0x1E
6#define MODEL_o340 0x1D
7#define MODEL_o325 0x1C
8#define MODEL_o324 0x1B
9#define MODEL_o323 0x1A
10#define MODEL_o322 0x19
11#define MODEL_o321 0x18
12#define MODEL_o320 0x17
13#define MODEL_o318 0x16
14#define MODEL_g68 0x15
15#define MODEL_o315 0x14
16#define MODEL_o314 0x13
17#define MODEL_o313 0x12
18#define MODEL_o311 0x11
19#define MODEL_o310 0x10
20#define MODEL_o309 0xF
21#define MODEL_dai 0xE
22#define MODEL_waku1 0xD
23#define MODEL_yuka 0xC
24#define MODEL_g49 0xB
25#define MODEL_o344 0xA
26#define MODEL_o343 0x9
27#define MODEL_waku2 0x8
28#define MODEL_h4 0x7
29#define MODEL_h3 0x6
30#define MODEL_kai 0x5
31#define MODEL_h2 0x4
32#define MODEL_h1 0x3
33#define MODEL_waku 0x2
34#define MODEL_yuka2 0x1
35#define MODEL_o337 0x0
36