Paper Mario DX
Paper Mario (N64) modding
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isk_bt07_shape.h
Go to the documentation of this file.
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#define MODEL_Root 0x19
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#define MODEL_dai 0x18
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#define MODEL_waku1 0x17
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#define MODEL_yuka 0x16
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#define MODEL_g49 0x15
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#define MODEL_waku4 0x14
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#define MODEL_waku3 0x13
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#define MODEL_waku2 0x12
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#define MODEL_dan 0x11
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#define MODEL_dan2 0x10
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#define MODEL_o539 0xF
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#define MODEL_o538 0xE
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#define MODEL_o537 0xD
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#define MODEL_o536 0xC
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#define MODEL_o535 0xB
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#define MODEL_yuka2 0xA
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#define MODEL_kazari 0x9
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#define MODEL_o533 0x8
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#define MODEL_o532 0x7
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#define MODEL_o531 0x6
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#define MODEL_kabe 0x5
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#define MODEL_o524 0x4
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#define MODEL_o454 0x3
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#define MODEL_o455 0x2
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#define MODEL_o456 0x1
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#define MODEL_waku 0x0
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include
mapfs
isk_bt07_shape.h
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