Paper Mario DX
Paper Mario (N64) modding
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iwa_04_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x46
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#define COLLIDER_g343 0x45
3
#define COLLIDER_o1177 0x44
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#define COLLIDER_o1176 0x43
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#define COLLIDER_o1175 0x42
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#define COLLIDER_o1174 0x41
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#define COLLIDER_o1171 0x40
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#define COLLIDER_g323 0x3F
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#define COLLIDER_o1110 0x3E
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#define COLLIDER_o1111 0x3D
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#define COLLIDER_g317 0x3C
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#define COLLIDER_o1107 0x3B
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#define COLLIDER_o1090 0x3A
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#define COLLIDER_g315 0x39
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#define COLLIDER_o1083 0x38
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#define COLLIDER_g296 0x37
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#define COLLIDER_o1035 0x36
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#define COLLIDER_o1036 0x35
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#define COLLIDER_o1039 0x34
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#define COLLIDER_o1041 0x33
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#define COLLIDER_o1042 0x32
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#define COLLIDER_o1040 0x31
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#define COLLIDER_g277 0x30
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#define COLLIDER_g298 0x2F
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#define COLLIDER_o993 0x2E
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#define COLLIDER_g297 0x2D
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#define COLLIDER_o992 0x2C
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#define COLLIDER_g295 0x2B
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#define COLLIDER_o985 0x2A
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#define COLLIDER_g294 0x29
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#define COLLIDER_o984 0x28
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#define COLLIDER_g293 0x27
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#define COLLIDER_o983 0x26
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#define COLLIDER_g292 0x25
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#define COLLIDER_o982 0x24
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#define COLLIDER_g291 0x23
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#define COLLIDER_o981 0x22
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#define COLLIDER_g290 0x21
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#define COLLIDER_o980 0x20
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#define COLLIDER_g289 0x1F
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#define COLLIDER_o979 0x1E
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#define COLLIDER_g278 0x1D
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#define COLLIDER_o962 0x1C
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#define COLLIDER_Default 0x1B
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#define COLLIDER_o1183 0x1A
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#define COLLIDER_noko4 0x19
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#define COLLIDER_noko3 0x18
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#define COLLIDER_o1180 0x17
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#define COLLIDER_o1112 0x16
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#define COLLIDER_deilite 0x15
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#define COLLIDER_noko2 0x14
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#define COLLIDER_deilie 0x13
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#define COLLIDER_o960 0x12
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#define COLLIDER_o955 0x11
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#define COLLIDER_o958 0x10
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#define COLLIDER_o1170 0xF
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#define COLLIDER_o1169 0xE
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#define COLLIDER_o1044 0xD
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#define COLLIDER_g286 0xC
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#define COLLIDER_o1179 0xB
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#define COLLIDER_noko1 0xA
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#define COLLIDER_o1119 0x9
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#define COLLIDER_o1117 0x8
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#define COLLIDER_o1116 0x7
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#define COLLIDER_o1115 0x6
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#define COLLIDER_o1114 0x5
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#define COLLIDER_o1113 0x4
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#define COLLIDER_deiliw 0x3
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#define COLLIDER_deilitw 0x2
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#define COLLIDER_o970 0x1
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#define COLLIDER_o1038 0x0
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#define ZONE_Root 0xB
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#define ZONE_g304 0xA
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#define ZONE_o1059 0x9
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#define ZONE_o1058 0x8
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#define ZONE_g303 0x7
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#define ZONE_o1056 0x6
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#define ZONE_o1055 0x5
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#define ZONE_o1054 0x4
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#define ZONE_g299 0x3
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#define ZONE_o1052 0x2
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#define ZONE_o1051 0x1
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#define ZONE_o1050 0x0
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include
mapfs
iwa_04_hit.h
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