Paper Mario DX
Paper Mario (N64) modding
 
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iwa_11_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x84
2#define MODEL_iwa 0x83
3#define MODEL_kowappa_iwa 0x82
4#define MODEL_iwa_side 0x81
5#define MODEL_i9 0x80
6#define MODEL_i8 0x7F
7#define MODEL_i7 0x7E
8#define MODEL_i6 0x7D
9#define MODEL_i5 0x7C
10#define MODEL_i4 0x7B
11#define MODEL_i3 0x7A
12#define MODEL_i2 0x79
13#define MODEL_i1 0x78
14#define MODEL_field_f 0x77
15#define MODEL_f6 0x76
16#define MODEL_f7 0x75
17#define MODEL_f5 0x74
18#define MODEL_f4 0x73
19#define MODEL_f3 0x72
20#define MODEL_f2 0x71
21#define MODEL_f1 0x70
22#define MODEL_field_e 0x6F
23#define MODEL_e7 0x6E
24#define MODEL_e6 0x6D
25#define MODEL_e5 0x6C
26#define MODEL_e4 0x6B
27#define MODEL_e3 0x6A
28#define MODEL_e2 0x69
29#define MODEL_e1 0x68
30#define MODEL_field_d 0x67
31#define MODEL_d9 0x66
32#define MODEL_d8 0x65
33#define MODEL_d7 0x64
34#define MODEL_d6 0x63
35#define MODEL_d5 0x62
36#define MODEL_d4 0x61
37#define MODEL_d3 0x60
38#define MODEL_d2 0x5F
39#define MODEL_d1 0x5E
40#define MODEL_turen 0x5D
41#define MODEL_t8 0x5C
42#define MODEL_t7 0x5B
43#define MODEL_t6 0x5A
44#define MODEL_t5 0x59
45#define MODEL_t4 0x58
46#define MODEL_t3 0x57
47#define MODEL_t2 0x56
48#define MODEL_t1 0x55
49#define MODEL_field_c 0x54
50#define MODEL_cc 0x53
51#define MODEL_cb 0x52
52#define MODEL_ca 0x51
53#define MODEL_c9 0x50
54#define MODEL_c8 0x4F
55#define MODEL_c7 0x4E
56#define MODEL_c6 0x4D
57#define MODEL_c5 0x4C
58#define MODEL_c4 0x4B
59#define MODEL_c2 0x4A
60#define MODEL_c1 0x49
61#define MODEL_field_b 0x48
62#define MODEL_b8 0x47
63#define MODEL_b4 0x46
64#define MODEL_b7 0x45
65#define MODEL_b6 0x44
66#define MODEL_b5 0x43
67#define MODEL_b3 0x42
68#define MODEL_b2 0x41
69#define MODEL_b1 0x40
70#define MODEL_field_a 0x3F
71#define MODEL_a7 0x3E
72#define MODEL_ac 0x3D
73#define MODEL_ab 0x3C
74#define MODEL_aa 0x3B
75#define MODEL_a9 0x3A
76#define MODEL_a8 0x39
77#define MODEL_a6 0x38
78#define MODEL_a5 0x37
79#define MODEL_a4 0x36
80#define MODEL_a3 0x35
81#define MODEL_a2 0x34
82#define MODEL_a1 0x33
83#define MODEL_mac_side 0x32
84#define MODEL_md 0x31
85#define MODEL_mc 0x30
86#define MODEL_ma 0x2F
87#define MODEL_mb 0x2E
88#define MODEL_m9 0x2D
89#define MODEL_m8 0x2C
90#define MODEL_m7 0x2B
91#define MODEL_m6 0x2A
92#define MODEL_m5 0x29
93#define MODEL_m4 0x28
94#define MODEL_m3 0x27
95#define MODEL_m2 0x26
96#define MODEL_m1 0x25
97#define MODEL_kemuri 0x24
98#define MODEL_km 0x23
99#define MODEL_poppo 0x22
100#define MODEL_piston 0x21
101#define MODEL_p3 0x20
102#define MODEL_16 0x1F
103#define MODEL_p2 0x1E
104#define MODEL_15 0x1D
105#define MODEL_p1 0x1C
106#define MODEL_14 0x1B
107#define MODEL_syarin 0x1A
108#define MODEL_s4 0x19
109#define MODEL_13 0x18
110#define MODEL_s3 0x17
111#define MODEL_12 0x16
112#define MODEL_s2 0x15
113#define MODEL_11 0x14
114#define MODEL_s1 0x13
115#define MODEL_10 0x12
116#define MODEL_bell 0x11
117#define MODEL_09 0x10
118#define MODEL_entotsu 0xF
119#define MODEL_07 0xE
120#define MODEL_08 0xD
121#define MODEL_kisya_door2 0xC
122#define MODEL_omote2 0xB
123#define MODEL_ura2 0xA
124#define MODEL_kisya_door 0x9
125#define MODEL_omote 0x8
126#define MODEL_ura 0x7
127#define MODEL_hontai 0x6
128#define MODEL_06 0x5
129#define MODEL_05 0x4
130#define MODEL_04 0x3
131#define MODEL_03 0x2
132#define MODEL_02 0x1
133#define MODEL_01 0x0
134