Paper Mario DX
Paper Mario (N64) modding
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iwa_bt02_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x14
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#define MODEL_dai 0x13
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#define MODEL_waku1 0x12
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#define MODEL_o331 0x11
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#define MODEL_iwa1 0x10
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#define MODEL_yuka 0xF
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#define MODEL_g49 0xE
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#define MODEL_waku2 0xD
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#define MODEL_iwa2 0xC
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#define MODEL_iwa 0xB
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#define MODEL_futi 0xA
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#define MODEL_hasira2 0x9
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#define MODEL_tuna2 0x8
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#define MODEL_yuka3 0x7
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#define MODEL_kabe 0x6
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#define MODEL_ita 0x5
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#define MODEL_hasira1 0x4
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#define MODEL_tuna1 0x3
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#define MODEL_su 0x2
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#define MODEL_kabe2 0x1
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#define MODEL_waku 0x0
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include
mapfs
iwa_bt02_shape.h
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