Paper Mario DX
Paper Mario (N64) modding
 
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jan_03_hit.h
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1#define COLLIDER_Root 0x52
2#define COLLIDER_g1 0x51
3#define COLLIDER_g51 0x50
4#define COLLIDER_g52 0x4F
5#define COLLIDER_g72 0x4E
6#define COLLIDER_o423 0x4D
7#define COLLIDER_o422 0x4C
8#define COLLIDER_g67 0x4B
9#define COLLIDER_o605 0x4A
10#define COLLIDER_o390 0x49
11#define COLLIDER_g53 0x48
12#define COLLIDER_o258 0x47
13#define COLLIDER_o256 0x46
14#define COLLIDER_o197 0x45
15#define COLLIDER_o190 0x44
16#define COLLIDER_g61 0x43
17#define COLLIDER_o370 0x42
18#define COLLIDER_g60 0x41
19#define COLLIDER_o200 0x40
20#define COLLIDER_o199 0x3F
21#define COLLIDER_g41 0x3E
22#define COLLIDER_g105 0x3D
23#define COLLIDER_o396 0x3C
24#define COLLIDER_o395 0x3B
25#define COLLIDER_o394 0x3A
26#define COLLIDER_o393 0x39
27#define COLLIDER_o392 0x38
28#define COLLIDER_o391 0x37
29#define COLLIDER_g50 0x36
30#define COLLIDER_o614 0x35
31#define COLLIDER_o160 0x34
32#define COLLIDER_o404 0x33
33#define COLLIDER_o123 0x32
34#define COLLIDER_g48 0x31
35#define COLLIDER_o161 0x30
36#define COLLIDER_o156 0x2F
37#define COLLIDER_g73 0x2E
38#define COLLIDER_g75 0x2D
39#define COLLIDER_o582 0x2C
40#define COLLIDER_o293 0x2B
41#define COLLIDER_g74 0x2A
42#define COLLIDER_o596 0x29
43#define COLLIDER_o576 0x28
44#define COLLIDER_o408 0x27
45#define COLLIDER_o266 0x26
46#define COLLIDER_o268 0x25
47#define COLLIDER_o263 0x24
48#define COLLIDER_o259 0x23
49#define COLLIDER_g81 0x22
50#define COLLIDER_o440 0x21
51#define COLLIDER_o316 0x20
52#define COLLIDER_o421 0x1F
53#define COLLIDER_o361 0x1E
54#define COLLIDER_g22 0x1D
55#define COLLIDER_g109 0x1C
56#define COLLIDER_o611 0x1B
57#define COLLIDER_o610 0x1A
58#define COLLIDER_o420 0x19
59#define COLLIDER_o419 0x18
60#define COLLIDER_o418 0x17
61#define COLLIDER_g108 0x16
62#define COLLIDER_o609 0x15
63#define COLLIDER_o608 0x14
64#define COLLIDER_o517 0x13
65#define COLLIDER_o469 0x12
66#define COLLIDER_o468 0x11
67#define COLLIDER_o467 0x10
68#define COLLIDER_o417 0xF
69#define COLLIDER_o416 0xE
70#define COLLIDER_o415 0xD
71#define COLLIDER_g2 0xC
72#define COLLIDER_g39 0xB
73#define COLLIDER_o124 0xA
74#define COLLIDER_deilitnw 0x9
75#define COLLIDER_deilinw 0x8
76#define COLLIDER_g38 0x7
77#define COLLIDER_o122 0x6
78#define COLLIDER_deilite 0x5
79#define COLLIDER_deilie 0x4
80#define COLLIDER_g37 0x3
81#define COLLIDER_o120 0x2
82#define COLLIDER_deilitw 0x1
83#define COLLIDER_deiliw 0x0
84
85#define ZONE_Root 0x8
86#define ZONE_g1 0x7
87#define ZONE_g81 0x6
88#define ZONE_o253 0x5
89#define ZONE_o252 0x4
90#define ZONE_g22 0x3
91#define ZONE_o261 0x2
92#define ZONE_o260 0x1
93#define ZONE_o6 0x0
94