Paper Mario DX
Paper Mario (N64) modding
 
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jan_06_hit.h
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1#define COLLIDER_Root 0x72
2#define COLLIDER_g1 0x71
3#define COLLIDER_g47 0x70
4#define COLLIDER_o216 0x6F
5#define COLLIDER_o215 0x6E
6#define COLLIDER_o214 0x6D
7#define COLLIDER_o212 0x6C
8#define COLLIDER_o211 0x6B
9#define COLLIDER_o210 0x6A
10#define COLLIDER_o209 0x69
11#define COLLIDER_g14 0x68
12#define COLLIDER_o259 0x67
13#define COLLIDER_o258 0x66
14#define COLLIDER_o257 0x65
15#define COLLIDER_o1 0x64
16#define COLLIDER_g46 0x63
17#define COLLIDER_o271 0x62
18#define COLLIDER_o200 0x61
19#define COLLIDER_o198 0x60
20#define COLLIDER_o207 0x5F
21#define COLLIDER_o206 0x5E
22#define COLLIDER_g37 0x5D
23#define COLLIDER_o169 0x5C
24#define COLLIDER_o168 0x5B
25#define COLLIDER_o167 0x5A
26#define COLLIDER_g36 0x59
27#define COLLIDER_o247 0x58
28#define COLLIDER_o180 0x57
29#define COLLIDER_o166 0x56
30#define COLLIDER_g35 0x55
31#define COLLIDER_g49 0x54
32#define COLLIDER_o245 0x53
33#define COLLIDER_o244 0x52
34#define COLLIDER_o243 0x51
35#define COLLIDER_o242 0x50
36#define COLLIDER_o241 0x4F
37#define COLLIDER_o240 0x4E
38#define COLLIDER_o239 0x4D
39#define COLLIDER_o238 0x4C
40#define COLLIDER_o237 0x4B
41#define COLLIDER_o236 0x4A
42#define COLLIDER_o235 0x49
43#define COLLIDER_o234 0x48
44#define COLLIDER_o233 0x47
45#define COLLIDER_o232 0x46
46#define COLLIDER_g50 0x45
47#define COLLIDER_o185 0x44
48#define COLLIDER_o183 0x43
49#define COLLIDER_o246 0x42
50#define COLLIDER_o163 0x41
51#define COLLIDER_o161 0x40
52#define COLLIDER_o160 0x3F
53#define COLLIDER_g26 0x3E
54#define COLLIDER_o120 0x3D
55#define COLLIDER_o115 0x3C
56#define COLLIDER_g34 0x3B
57#define COLLIDER_o74 0x3A
58#define COLLIDER_o157 0x39
59#define COLLIDER_o71 0x38
60#define COLLIDER_o154 0x37
61#define COLLIDER_o69 0x36
62#define COLLIDER_o152 0x35
63#define COLLIDER_g18 0x34
64#define COLLIDER_o151 0x33
65#define COLLIDER_o90 0x32
66#define COLLIDER_o87 0x31
67#define COLLIDER_o149 0x30
68#define COLLIDER_g15 0x2F
69#define COLLIDER_g40 0x2E
70#define COLLIDER_o253 0x2D
71#define COLLIDER_o252 0x2C
72#define COLLIDER_o251 0x2B
73#define COLLIDER_o250 0x2A
74#define COLLIDER_o249 0x29
75#define COLLIDER_o248 0x28
76#define COLLIDER_o179 0x27
77#define COLLIDER_o175 0x26
78#define COLLIDER_g38 0x25
79#define COLLIDER_o174 0x24
80#define COLLIDER_o173 0x23
81#define COLLIDER_o172 0x22
82#define COLLIDER_o171 0x21
83#define COLLIDER_o170 0x20
84#define COLLIDER_o75 0x1F
85#define COLLIDER_g17 0x1E
86#define COLLIDER_o84 0x1D
87#define COLLIDER_o81 0x1C
88#define COLLIDER_o78 0x1B
89#define COLLIDER_o30 0x1A
90#define COLLIDER_o70 0x19
91#define COLLIDER_o86 0x18
92#define COLLIDER_g39 0x17
93#define COLLIDER_o256 0x16
94#define COLLIDER_o255 0x15
95#define COLLIDER_o254 0x14
96#define COLLIDER_o177 0x13
97#define COLLIDER_o176 0x12
98#define COLLIDER_o20 0x11
99#define COLLIDER_g2 0x10
100#define COLLIDER_g32 0xF
101#define COLLIDER_o62 0xE
102#define COLLIDER_deilite 0xD
103#define COLLIDER_deilie 0xC
104#define COLLIDER_g31 0xB
105#define COLLIDER_o64 0xA
106#define COLLIDER_deilits 0x9
107#define COLLIDER_deilis 0x8
108#define COLLIDER_g30 0x7
109#define COLLIDER_o66 0x6
110#define COLLIDER_deilitn 0x5
111#define COLLIDER_deilin 0x4
112#define COLLIDER_g29 0x3
113#define COLLIDER_o60 0x2
114#define COLLIDER_deilitw 0x1
115#define COLLIDER_deiliw 0x0
116
117#define ZONE_Root 0x6
118#define ZONE_g1 0x5
119#define ZONE_o59 0x4
120#define ZONE_o57 0x3
121#define ZONE_o52 0x2
122#define ZONE_o51 0x1
123#define ZONE_o50 0x0
124