Paper Mario DX
Paper Mario (N64) modding
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jan_06_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x72
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#define COLLIDER_g1 0x71
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#define COLLIDER_g47 0x70
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#define COLLIDER_o216 0x6F
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#define COLLIDER_o215 0x6E
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#define COLLIDER_o214 0x6D
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#define COLLIDER_o212 0x6C
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#define COLLIDER_o211 0x6B
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#define COLLIDER_o210 0x6A
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#define COLLIDER_o209 0x69
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#define COLLIDER_g14 0x68
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#define COLLIDER_o259 0x67
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#define COLLIDER_o258 0x66
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#define COLLIDER_o257 0x65
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#define COLLIDER_o1 0x64
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#define COLLIDER_g46 0x63
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#define COLLIDER_o271 0x62
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#define COLLIDER_o200 0x61
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#define COLLIDER_o198 0x60
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#define COLLIDER_o207 0x5F
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#define COLLIDER_o206 0x5E
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#define COLLIDER_g37 0x5D
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#define COLLIDER_o169 0x5C
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#define COLLIDER_o168 0x5B
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#define COLLIDER_o167 0x5A
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#define COLLIDER_g36 0x59
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#define COLLIDER_o247 0x58
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#define COLLIDER_o180 0x57
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#define COLLIDER_o166 0x56
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#define COLLIDER_g35 0x55
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#define COLLIDER_g49 0x54
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#define COLLIDER_o245 0x53
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#define COLLIDER_o244 0x52
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#define COLLIDER_o243 0x51
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#define COLLIDER_o242 0x50
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#define COLLIDER_o241 0x4F
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#define COLLIDER_o240 0x4E
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#define COLLIDER_o239 0x4D
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#define COLLIDER_o238 0x4C
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#define COLLIDER_o237 0x4B
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#define COLLIDER_o236 0x4A
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#define COLLIDER_o235 0x49
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#define COLLIDER_o234 0x48
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#define COLLIDER_o233 0x47
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#define COLLIDER_o232 0x46
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#define COLLIDER_g50 0x45
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#define COLLIDER_o185 0x44
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#define COLLIDER_o183 0x43
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#define COLLIDER_o246 0x42
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#define COLLIDER_o163 0x41
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#define COLLIDER_o161 0x40
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#define COLLIDER_o160 0x3F
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#define COLLIDER_g26 0x3E
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#define COLLIDER_o120 0x3D
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#define COLLIDER_o115 0x3C
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#define COLLIDER_g34 0x3B
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#define COLLIDER_o74 0x3A
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#define COLLIDER_o157 0x39
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#define COLLIDER_o71 0x38
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#define COLLIDER_o154 0x37
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#define COLLIDER_o69 0x36
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#define COLLIDER_o152 0x35
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#define COLLIDER_g18 0x34
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#define COLLIDER_o151 0x33
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#define COLLIDER_o90 0x32
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#define COLLIDER_o87 0x31
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#define COLLIDER_o149 0x30
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#define COLLIDER_g15 0x2F
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#define COLLIDER_g40 0x2E
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#define COLLIDER_o253 0x2D
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#define COLLIDER_o252 0x2C
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#define COLLIDER_o251 0x2B
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#define COLLIDER_o250 0x2A
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#define COLLIDER_o249 0x29
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#define COLLIDER_o248 0x28
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#define COLLIDER_o179 0x27
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#define COLLIDER_o175 0x26
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#define COLLIDER_g38 0x25
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#define COLLIDER_o174 0x24
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#define COLLIDER_o173 0x23
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#define COLLIDER_o172 0x22
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#define COLLIDER_o171 0x21
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#define COLLIDER_o170 0x20
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#define COLLIDER_o75 0x1F
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#define COLLIDER_g17 0x1E
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#define COLLIDER_o84 0x1D
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#define COLLIDER_o81 0x1C
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#define COLLIDER_o78 0x1B
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#define COLLIDER_o30 0x1A
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#define COLLIDER_o70 0x19
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#define COLLIDER_o86 0x18
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#define COLLIDER_g39 0x17
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#define COLLIDER_o256 0x16
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#define COLLIDER_o255 0x15
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#define COLLIDER_o254 0x14
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#define COLLIDER_o177 0x13
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#define COLLIDER_o176 0x12
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#define COLLIDER_o20 0x11
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#define COLLIDER_g2 0x10
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#define COLLIDER_g32 0xF
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#define COLLIDER_o62 0xE
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#define COLLIDER_deilite 0xD
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#define COLLIDER_deilie 0xC
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#define COLLIDER_g31 0xB
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#define COLLIDER_o64 0xA
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#define COLLIDER_deilits 0x9
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#define COLLIDER_deilis 0x8
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#define COLLIDER_g30 0x7
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#define COLLIDER_o66 0x6
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#define COLLIDER_deilitn 0x5
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#define COLLIDER_deilin 0x4
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#define COLLIDER_g29 0x3
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#define COLLIDER_o60 0x2
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#define COLLIDER_deilitw 0x1
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#define COLLIDER_deiliw 0x0
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#define ZONE_Root 0x6
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#define ZONE_g1 0x5
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#define ZONE_o59 0x4
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#define ZONE_o57 0x3
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#define ZONE_o52 0x2
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#define ZONE_o51 0x1
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#define ZONE_o50 0x0
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include
mapfs
jan_06_hit.h
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