Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
jan_07_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x12
2
#define COLLIDER_g1 0x11
3
#define COLLIDER_g16 0x10
4
#define COLLIDER_o64 0xF
5
#define COLLIDER_g14 0xE
6
#define COLLIDER_o68 0xD
7
#define COLLIDER_o67 0xC
8
#define COLLIDER_o66 0xB
9
#define COLLIDER_o65 0xA
10
#define COLLIDER_o62 0x9
11
#define COLLIDER_o59 0x8
12
#define COLLIDER_g3 0x7
13
#define COLLIDER_o63 0x6
14
#define COLLIDER_o54 0x5
15
#define COLLIDER_o3 0x4
16
#define COLLIDER_g2 0x3
17
#define COLLIDER_o5 0x2
18
#define COLLIDER_deilitw 0x1
19
#define COLLIDER_deiliw 0x0
20
21
#define ZONE_Root 0x4
22
#define ZONE_g1 0x3
23
#define ZONE_o6 0x2
24
#define ZONE_o5 0x1
25
#define ZONE_o4 0x0
26
include
mapfs
jan_07_hit.h
Generated by
1.10.0