Paper Mario DX
Paper Mario (N64) modding
 
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jan_07_hit.h
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1#define COLLIDER_Root 0x12
2#define COLLIDER_g1 0x11
3#define COLLIDER_g16 0x10
4#define COLLIDER_o64 0xF
5#define COLLIDER_g14 0xE
6#define COLLIDER_o68 0xD
7#define COLLIDER_o67 0xC
8#define COLLIDER_o66 0xB
9#define COLLIDER_o65 0xA
10#define COLLIDER_o62 0x9
11#define COLLIDER_o59 0x8
12#define COLLIDER_g3 0x7
13#define COLLIDER_o63 0x6
14#define COLLIDER_o54 0x5
15#define COLLIDER_o3 0x4
16#define COLLIDER_g2 0x3
17#define COLLIDER_o5 0x2
18#define COLLIDER_deilitw 0x1
19#define COLLIDER_deiliw 0x0
20
21#define ZONE_Root 0x4
22#define ZONE_g1 0x3
23#define ZONE_o6 0x2
24#define ZONE_o5 0x1
25#define ZONE_o4 0x0
26