Paper Mario DX
Paper Mario (N64) modding
 
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jan_09_hit.h
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1#define COLLIDER_Root 0x51
2#define COLLIDER_g1 0x50
3#define COLLIDER_g68 0x4F
4#define COLLIDER_o223 0x4E
5#define COLLIDER_o222 0x4D
6#define COLLIDER_o221 0x4C
7#define COLLIDER_g51 0x4B
8#define COLLIDER_o1 0x4A
9#define COLLIDER_g64 0x49
10#define COLLIDER_o88 0x48
11#define COLLIDER_o82 0x47
12#define COLLIDER_o84 0x46
13#define COLLIDER_o78 0x45
14#define COLLIDER_g62 0x44
15#define COLLIDER_o202 0x43
16#define COLLIDER_o257 0x42
17#define COLLIDER_o198 0x41
18#define COLLIDER_o196 0x40
19#define COLLIDER_o195 0x3F
20#define COLLIDER_o194 0x3E
21#define COLLIDER_o192 0x3D
22#define COLLIDER_o187 0x3C
23#define COLLIDER_g73 0x3B
24#define COLLIDER_o220 0x3A
25#define COLLIDER_o219 0x39
26#define COLLIDER_o218 0x38
27#define COLLIDER_g72 0x37
28#define COLLIDER_o244 0x36
29#define COLLIDER_o243 0x35
30#define COLLIDER_o242 0x34
31#define COLLIDER_o241 0x33
32#define COLLIDER_o240 0x32
33#define COLLIDER_o239 0x31
34#define COLLIDER_o238 0x30
35#define COLLIDER_o237 0x2F
36#define COLLIDER_o236 0x2E
37#define COLLIDER_o235 0x2D
38#define COLLIDER_o234 0x2C
39#define COLLIDER_o233 0x2B
40#define COLLIDER_o232 0x2A
41#define COLLIDER_o231 0x29
42#define COLLIDER_o230 0x28
43#define COLLIDER_o229 0x27
44#define COLLIDER_o228 0x26
45#define COLLIDER_g3 0x25
46#define COLLIDER_o124 0x24
47#define COLLIDER_o208 0x23
48#define COLLIDER_g61 0x22
49#define COLLIDER_o99 0x21
50#define COLLIDER_o185 0x20
51#define COLLIDER_o97 0x1F
52#define COLLIDER_o183 0x1E
53#define COLLIDER_g6 0x1D
54#define COLLIDER_g40 0x1C
55#define COLLIDER_o71 0x1B
56#define COLLIDER_o72 0x1A
57#define COLLIDER_o73 0x19
58#define COLLIDER_g67 0x18
59#define COLLIDER_o207 0x17
60#define COLLIDER_o23 0x16
61#define COLLIDER_g66 0x15
62#define COLLIDER_o206 0x14
63#define COLLIDER_o205 0x13
64#define COLLIDER_o93 0x12
65#define COLLIDER_g65 0x11
66#define COLLIDER_o204 0x10
67#define COLLIDER_o203 0xF
68#define COLLIDER_o182 0xE
69#define COLLIDER_g2 0xD
70#define COLLIDER_g38 0xC
71#define COLLIDER_o91 0xB
72#define COLLIDER_deilite 0xA
73#define COLLIDER_deilie 0x9
74#define COLLIDER_g37 0x8
75#define COLLIDER_o47 0x7
76#define COLLIDER_deilits 0x6
77#define COLLIDER_deilis 0x5
78#define COLLIDER_g41 0x4
79#define COLLIDER_o245 0x3
80#define COLLIDER_o43 0x2
81#define COLLIDER_deilitw 0x1
82#define COLLIDER_deiliw 0x0
83
84#define ZONE_Root 0x5
85#define ZONE_g23 0x4
86#define ZONE_o79 0x3
87#define ZONE_o86 0x2
88#define ZONE_o85 0x1
89#define ZONE_o84 0x0
90