Paper Mario DX
Paper Mario (N64) modding
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jan_11_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x27
2
#define MODEL_g1 0x26
3
#define MODEL_o125 0x25
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#define MODEL_g17 0x24
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#define MODEL_o140 0x23
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#define MODEL_g13 0x22
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#define MODEL_o124 0x21
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#define MODEL_o123 0x20
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#define MODEL_o122 0x1F
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#define MODEL_o121 0x1E
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#define MODEL_o118 0x1D
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#define MODEL_o113 0x1C
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#define MODEL_o100 0x1B
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#define MODEL_o98 0x1A
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#define MODEL_o92 0x19
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#define MODEL_o82 0x18
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#define MODEL_g12 0x17
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#define MODEL_o79 0x16
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#define MODEL_o78 0x15
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#define MODEL_o76 0x14
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#define MODEL_o75 0x13
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#define MODEL_g10 0x12
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#define MODEL_o61 0x11
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#define MODEL_o60 0x10
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#define MODEL_o68 0xF
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#define MODEL_o59 0xE
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#define MODEL_g16 0xD
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#define MODEL_o129 0xC
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#define MODEL_o128 0xB
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#define MODEL_o127 0xA
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#define MODEL_o126 0x9
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#define MODEL_g11 0x8
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#define MODEL_o72 0x7
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#define MODEL_o70 0x6
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#define MODEL_o69 0x5
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#define MODEL_o71 0x4
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#define MODEL_o81 0x3
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#define MODEL_o27 0x2
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#define MODEL_g9 0x1
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#define MODEL_o141 0x0
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include
mapfs
jan_11_shape.h
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