Paper Mario DX
Paper Mario (N64) modding
 
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jan_14_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x4D
2#define MODEL_g1 0x4C
3#define MODEL_g45 0x4B
4#define MODEL_g50 0x4A
5#define MODEL_o83 0x49
6#define MODEL_o82 0x48
7#define MODEL_g49 0x47
8#define MODEL_o9 0x46
9#define MODEL_o8 0x45
10#define MODEL_g48 0x44
11#define MODEL_o80 0x43
12#define MODEL_o81 0x42
13#define MODEL_g47 0x41
14#define MODEL_o76 0x40
15#define MODEL_o77 0x3F
16#define MODEL_g46 0x3E
17#define MODEL_o79 0x3D
18#define MODEL_o78 0x3C
19#define MODEL_g51 0x3B
20#define MODEL_g33 0x3A
21#define MODEL_o54 0x39
22#define MODEL_g32 0x38
23#define MODEL_o40 0x37
24#define MODEL_g19 0x36
25#define MODEL_g7 0x35
26#define MODEL_o50 0x34
27#define MODEL_o17 0x33
28#define MODEL_g20 0x32
29#define MODEL_o34 0x31
30#define MODEL_g53 0x30
31#define MODEL_o92 0x2F
32#define MODEL_o91 0x2E
33#define MODEL_g11 0x2D
34#define MODEL_o22 0x2C
35#define MODEL_g4 0x2B
36#define MODEL_o99 0x2A
37#define MODEL_o10 0x29
38#define MODEL_g5 0x28
39#define MODEL_o90 0x27
40#define MODEL_o89 0x26
41#define MODEL_o88 0x25
42#define MODEL_o87 0x24
43#define MODEL_o86 0x23
44#define MODEL_o12 0x22
45#define MODEL_g39 0x21
46#define MODEL_g44 0x20
47#define MODEL_o75 0x1F
48#define MODEL_o73 0x1E
49#define MODEL_o72 0x1D
50#define MODEL_g40 0x1C
51#define MODEL_o59 0x1B
52#define MODEL_o58 0x1A
53#define MODEL_o57 0x19
54#define MODEL_o56 0x18
55#define MODEL_g43 0x17
56#define MODEL_o71 0x16
57#define MODEL_o70 0x15
58#define MODEL_o69 0x14
59#define MODEL_o68 0x13
60#define MODEL_g42 0x12
61#define MODEL_o67 0x11
62#define MODEL_o65 0x10
63#define MODEL_o64 0xF
64#define MODEL_g41 0xE
65#define MODEL_o63 0xD
66#define MODEL_o62 0xC
67#define MODEL_o61 0xB
68#define MODEL_o60 0xA
69#define MODEL_g2 0x9
70#define MODEL_o31 0x8
71#define MODEL_o28 0x7
72#define MODEL_g36 0x6
73#define MODEL_g38 0x5
74#define MODEL_o5 0x4
75#define MODEL_o4 0x3
76#define MODEL_g37 0x2
77#define MODEL_o3 0x1
78#define MODEL_o2 0x0
79