Paper Mario DX
Paper Mario (N64) modding
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jan_17_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x19
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#define MODEL_g1 0x18
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#define MODEL_g12 0x17
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#define MODEL_g14 0x16
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#define MODEL_o51 0x15
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#define MODEL_o49 0x14
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#define MODEL_o34 0x13
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#define MODEL_o33 0x12
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#define MODEL_o31 0x11
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#define MODEL_o26 0x10
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#define MODEL_g3 0xF
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#define MODEL_g7 0xE
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#define MODEL_o4 0xD
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#define MODEL_o8 0xC
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#define MODEL_o6 0xB
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#define MODEL_o7 0xA
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#define MODEL_g6 0x9
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#define MODEL_o53 0x8
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#define MODEL_o52 0x7
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#define MODEL_g4 0x6
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#define MODEL_g17 0x5
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#define MODEL_o11 0x4
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#define MODEL_o10 0x3
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#define MODEL_g16 0x2
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#define MODEL_o9 0x1
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#define MODEL_o5 0x0
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include
mapfs
jan_17_shape.h
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