Paper Mario DX
Paper Mario (N64) modding
 
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jan_18_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0xD
2#define COLLIDER_g1 0xC
3#define COLLIDER_g2 0xB
4#define COLLIDER_o27 0xA
5#define COLLIDER_o5 0x9
6#define COLLIDER_g4 0x8
7#define COLLIDER_g8 0x7
8#define COLLIDER_o25 0x6
9#define COLLIDER_deilitn 0x5
10#define COLLIDER_deilin 0x4
11#define COLLIDER_g7 0x3
12#define COLLIDER_o23 0x2
13#define COLLIDER_deilitse 0x1
14#define COLLIDER_deilis 0x0
15
16#define ZONE_Root 0x2
17#define ZONE_g1 0x1
18#define ZONE_o10 0x0
19