Paper Mario DX
Paper Mario (N64) modding
 
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jan_23_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x1A
2#define MODEL_g1 0x19
3#define MODEL_g4 0x18
4#define MODEL_g5 0x17
5#define MODEL_o12 0x16
6#define MODEL_o8 0x15
7#define MODEL_o29 0x14
8#define MODEL_g10 0x13
9#define MODEL_o39 0x12
10#define MODEL_o40 0x11
11#define MODEL_o41 0x10
12#define MODEL_o35 0xF
13#define MODEL_o11 0xE
14#define MODEL_o10 0xD
15#define MODEL_o7 0xC
16#define MODEL_g7 0xB
17#define MODEL_o32 0xA
18#define MODEL_o28 0x9
19#define MODEL_o27 0x8
20#define MODEL_o24 0x7
21#define MODEL_o22 0x6
22#define MODEL_g2 0x5
23#define MODEL_g9 0x4
24#define MODEL_o34 0x3
25#define MODEL_o33 0x2
26#define MODEL_o5 0x1
27#define MODEL_o3 0x0
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