Paper Mario DX
Paper Mario (N64) modding
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jan_bt00_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x37
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#define MODEL_g87 0x36
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#define MODEL_g86 0x35
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#define MODEL_o387 0x34
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#define MODEL_o382 0x33
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#define MODEL_o386 0x32
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#define MODEL_o385 0x31
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#define MODEL_o384 0x30
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#define MODEL_g85 0x2F
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#define MODEL_o381 0x2E
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#define MODEL_o380 0x2D
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#define MODEL_g83 0x2C
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#define MODEL_g89 0x2B
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#define MODEL_o353 0x2A
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#define MODEL_o352 0x29
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#define MODEL_o349 0x28
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#define MODEL_o345 0x27
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#define MODEL_o346 0x26
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#define MODEL_o351 0x25
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#define MODEL_o350 0x24
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#define MODEL_o344 0x23
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#define MODEL_o391 0x22
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#define MODEL_g76 0x21
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#define MODEL_g88 0x20
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#define MODEL_o369 0x1F
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#define MODEL_o368 0x1E
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#define MODEL_o366 0x1D
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#define MODEL_o364 0x1C
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#define MODEL_o367 0x1B
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#define MODEL_o365 0x1A
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#define MODEL_o363 0x19
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#define MODEL_o362 0x18
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#define MODEL_o390 0x17
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#define MODEL_g80 0x16
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#define MODEL_o354 0x15
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#define MODEL_o355 0x14
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#define MODEL_g82 0x13
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#define MODEL_o360 0x12
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#define MODEL_o361 0x11
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#define MODEL_o375 0x10
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#define MODEL_o374 0xF
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#define MODEL_o372 0xE
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#define MODEL_o373 0xD
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#define MODEL_g73 0xC
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#define MODEL_o388 0xB
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#define MODEL_o336 0xA
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#define MODEL_o335 0x9
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#define MODEL_o334 0x8
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#define MODEL_o333 0x7
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#define MODEL_o332 0x6
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#define MODEL_g74 0x5
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#define MODEL_o338 0x4
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#define MODEL_o337 0x3
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#define MODEL_g75 0x2
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#define MODEL_o340 0x1
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#define MODEL_o339 0x0
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include
mapfs
jan_bt00_shape.h
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