Paper Mario DX
Paper Mario (N64) modding
 
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jan_bt00_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x37
2#define MODEL_g87 0x36
3#define MODEL_g86 0x35
4#define MODEL_o387 0x34
5#define MODEL_o382 0x33
6#define MODEL_o386 0x32
7#define MODEL_o385 0x31
8#define MODEL_o384 0x30
9#define MODEL_g85 0x2F
10#define MODEL_o381 0x2E
11#define MODEL_o380 0x2D
12#define MODEL_g83 0x2C
13#define MODEL_g89 0x2B
14#define MODEL_o353 0x2A
15#define MODEL_o352 0x29
16#define MODEL_o349 0x28
17#define MODEL_o345 0x27
18#define MODEL_o346 0x26
19#define MODEL_o351 0x25
20#define MODEL_o350 0x24
21#define MODEL_o344 0x23
22#define MODEL_o391 0x22
23#define MODEL_g76 0x21
24#define MODEL_g88 0x20
25#define MODEL_o369 0x1F
26#define MODEL_o368 0x1E
27#define MODEL_o366 0x1D
28#define MODEL_o364 0x1C
29#define MODEL_o367 0x1B
30#define MODEL_o365 0x1A
31#define MODEL_o363 0x19
32#define MODEL_o362 0x18
33#define MODEL_o390 0x17
34#define MODEL_g80 0x16
35#define MODEL_o354 0x15
36#define MODEL_o355 0x14
37#define MODEL_g82 0x13
38#define MODEL_o360 0x12
39#define MODEL_o361 0x11
40#define MODEL_o375 0x10
41#define MODEL_o374 0xF
42#define MODEL_o372 0xE
43#define MODEL_o373 0xD
44#define MODEL_g73 0xC
45#define MODEL_o388 0xB
46#define MODEL_o336 0xA
47#define MODEL_o335 0x9
48#define MODEL_o334 0x8
49#define MODEL_o333 0x7
50#define MODEL_o332 0x6
51#define MODEL_g74 0x5
52#define MODEL_o338 0x4
53#define MODEL_o337 0x3
54#define MODEL_g75 0x2
55#define MODEL_o340 0x1
56#define MODEL_o339 0x0
57