Paper Mario DX
Paper Mario (N64) modding
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jan_bt02_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x2E
2
#define MODEL_g18 0x2D
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#define MODEL_o56 0x2C
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#define MODEL_o59 0x2B
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#define MODEL_g14 0x2A
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#define MODEL_o26 0x29
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#define MODEL_o25 0x28
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#define MODEL_g12 0x27
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#define MODEL_o46 0x26
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#define MODEL_o43 0x25
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#define MODEL_o45 0x24
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#define MODEL_o33 0x23
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#define MODEL_o72 0x22
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#define MODEL_o47 0x21
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#define MODEL_o44 0x20
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#define MODEL_o48 0x1F
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#define MODEL_o49 0x1E
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#define MODEL_g19 0x1D
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#define MODEL_o67 0x1C
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#define MODEL_o68 0x1B
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#define MODEL_g15 0x1A
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#define MODEL_o55 0x19
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#define MODEL_o54 0x18
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#define MODEL_o53 0x17
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#define MODEL_o62 0x16
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#define MODEL_o63 0x15
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#define MODEL_o61 0x14
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#define MODEL_o60 0x13
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#define MODEL_o58 0x12
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#define MODEL_g5 0x11
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#define MODEL_o10 0x10
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#define MODEL_o9 0xF
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#define MODEL_o8 0xE
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#define MODEL_o7 0xD
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#define MODEL_o6 0xC
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#define MODEL_o70 0xB
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#define MODEL_o3 0xA
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#define MODEL_g1 0x9
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#define MODEL_g17 0x8
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#define MODEL_o66 0x7
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#define MODEL_o65 0x6
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#define MODEL_o64 0x5
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#define MODEL_g16 0x4
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#define MODEL_o57 0x3
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#define MODEL_g3 0x2
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#define MODEL_o71 0x1
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#define MODEL_o5 0x0
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include
mapfs
jan_bt02_shape.h
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