Paper Mario DX
Paper Mario (N64) modding
 
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kkj_10_hit.h
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1#define COLLIDER_Root 0x6A
2#define COLLIDER_kaidan 0x69
3#define COLLIDER_o322 0x68
4#define COLLIDER_o320 0x67
5#define COLLIDER_o318 0x66
6#define COLLIDER_o316 0x65
7#define COLLIDER_o114 0x64
8#define COLLIDER_o109 0x63
9#define COLLIDER_o113 0x62
10#define COLLIDER_o103 0x61
11#define COLLIDER_g1 0x60
12#define COLLIDER_eastside 0x5F
13#define COLLIDER_o268 0x5E
14#define COLLIDER_o267 0x5D
15#define COLLIDER_o265 0x5C
16#define COLLIDER_o262 0x5B
17#define COLLIDER_o261 0x5A
18#define COLLIDER_o260 0x59
19#define COLLIDER_o259 0x58
20#define COLLIDER_o258 0x57
21#define COLLIDER_o257 0x56
22#define COLLIDER_o256 0x55
23#define COLLIDER_o255 0x54
24#define COLLIDER_o253 0x53
25#define COLLIDER_westside 0x52
26#define COLLIDER_o245 0x51
27#define COLLIDER_o241 0x50
28#define COLLIDER_o65 0x4F
29#define COLLIDER_o160 0x4E
30#define COLLIDER_o137 0x4D
31#define COLLIDER_o134 0x4C
32#define COLLIDER_o150 0x4B
33#define COLLIDER_o240 0x4A
34#define COLLIDER_o252 0x49
35#define COLLIDER_o39 0x48
36#define COLLIDER_o59 0x47
37#define COLLIDER_o152 0x46
38#define COLLIDER_o247 0x45
39#define COLLIDER_o249 0x44
40#define COLLIDER_o68 0x43
41#define COLLIDER_o246 0x42
42#define COLLIDER_upper_east 0x41
43#define COLLIDER_o187 0x40
44#define COLLIDER_o289 0x3F
45#define COLLIDER_o283 0x3E
46#define COLLIDER_o163 0x3D
47#define COLLIDER_o287 0x3C
48#define COLLIDER_upper_center 0x3B
49#define COLLIDER_o129 0x3A
50#define COLLIDER_o128 0x39
51#define COLLIDER_o127 0x38
52#define COLLIDER_o280 0x37
53#define COLLIDER_o286 0x36
54#define COLLIDER_upper_weat 0x35
55#define COLLIDER_o288 0x34
56#define COLLIDER_o122 0x33
57#define COLLIDER_o121 0x32
58#define COLLIDER_o284 0x31
59#define COLLIDER_o276 0x30
60#define COLLIDER_entrance 0x2F
61#define COLLIDER_o293 0x2E
62#define COLLIDER_o292 0x2D
63#define COLLIDER_o290 0x2C
64#define COLLIDER_o248 0x2B
65#define COLLIDER_o273 0x2A
66#define COLLIDER_o271 0x29
67#define COLLIDER_o291 0x28
68#define COLLIDER_o57 0x27
69#define COLLIDER_edge 0x26
70#define COLLIDER_o295 0x25
71#define COLLIDER_o296 0x24
72#define COLLIDER_o244 0x23
73#define COLLIDER_o208 0x22
74#define COLLIDER_o294 0x21
75#define COLLIDER_o36 0x20
76#define COLLIDER_o83 0x1F
77#define COLLIDER_g51 0x1E
78#define COLLIDER_bero8 0x1D
79#define COLLIDER_o203 0x1C
80#define COLLIDER_deilite 0x1B
81#define COLLIDER_deilie 0x1A
82#define COLLIDER_tte 0x19
83#define COLLIDER_bero7 0x18
84#define COLLIDER_o233 0x17
85#define COLLIDER_deilitne 0x16
86#define COLLIDER_deiline 0x15
87#define COLLIDER_ttne 0x14
88#define COLLIDER_bero6 0x13
89#define COLLIDER_o225 0x12
90#define COLLIDER_deilitnw 0x11
91#define COLLIDER_deilinw 0x10
92#define COLLIDER_ttnw 0xF
93#define COLLIDER_bero5 0xE
94#define COLLIDER_o200 0xD
95#define COLLIDER_deilitw 0xC
96#define COLLIDER_deiliw 0xB
97#define COLLIDER_ttw 0xA
98#define COLLIDER_g52 0x9
99#define COLLIDER_o332 0x8
100#define COLLIDER_deilitn 0x7
101#define COLLIDER_deilin 0x6
102#define COLLIDER_ttn 0x5
103#define COLLIDER_g2 0x4
104#define COLLIDER_o8 0x3
105#define COLLIDER_deilits 0x2
106#define COLLIDER_deilis 0x1
107#define COLLIDER_tts 0x0
108
109#define ZONE_Root 0x6
110#define ZONE_g3 0x5
111#define ZONE_o243 0x4
112#define ZONE_o242 0x3
113#define ZONE_o154 0x2
114#define ZONE_o241 0x1
115#define ZONE_o208 0x0
116