Paper Mario DX
Paper Mario (N64) modding
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kkj_10_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x6A
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#define COLLIDER_kaidan 0x69
3
#define COLLIDER_o322 0x68
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#define COLLIDER_o320 0x67
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#define COLLIDER_o318 0x66
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#define COLLIDER_o316 0x65
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#define COLLIDER_o114 0x64
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#define COLLIDER_o109 0x63
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#define COLLIDER_o113 0x62
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#define COLLIDER_o103 0x61
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#define COLLIDER_g1 0x60
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#define COLLIDER_eastside 0x5F
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#define COLLIDER_o268 0x5E
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#define COLLIDER_o267 0x5D
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#define COLLIDER_o265 0x5C
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#define COLLIDER_o262 0x5B
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#define COLLIDER_o261 0x5A
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#define COLLIDER_o260 0x59
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#define COLLIDER_o259 0x58
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#define COLLIDER_o258 0x57
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#define COLLIDER_o257 0x56
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#define COLLIDER_o256 0x55
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#define COLLIDER_o255 0x54
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#define COLLIDER_o253 0x53
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#define COLLIDER_westside 0x52
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#define COLLIDER_o245 0x51
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#define COLLIDER_o241 0x50
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#define COLLIDER_o65 0x4F
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#define COLLIDER_o160 0x4E
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#define COLLIDER_o137 0x4D
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#define COLLIDER_o134 0x4C
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#define COLLIDER_o150 0x4B
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#define COLLIDER_o240 0x4A
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#define COLLIDER_o252 0x49
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#define COLLIDER_o39 0x48
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#define COLLIDER_o59 0x47
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#define COLLIDER_o152 0x46
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#define COLLIDER_o247 0x45
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#define COLLIDER_o249 0x44
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#define COLLIDER_o68 0x43
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#define COLLIDER_o246 0x42
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#define COLLIDER_upper_east 0x41
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#define COLLIDER_o187 0x40
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#define COLLIDER_o289 0x3F
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#define COLLIDER_o283 0x3E
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#define COLLIDER_o163 0x3D
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#define COLLIDER_o287 0x3C
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#define COLLIDER_upper_center 0x3B
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#define COLLIDER_o129 0x3A
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#define COLLIDER_o128 0x39
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#define COLLIDER_o127 0x38
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#define COLLIDER_o280 0x37
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#define COLLIDER_o286 0x36
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#define COLLIDER_upper_weat 0x35
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#define COLLIDER_o288 0x34
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#define COLLIDER_o122 0x33
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#define COLLIDER_o121 0x32
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#define COLLIDER_o284 0x31
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#define COLLIDER_o276 0x30
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#define COLLIDER_entrance 0x2F
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#define COLLIDER_o293 0x2E
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#define COLLIDER_o292 0x2D
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#define COLLIDER_o290 0x2C
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#define COLLIDER_o248 0x2B
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#define COLLIDER_o273 0x2A
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#define COLLIDER_o271 0x29
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#define COLLIDER_o291 0x28
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#define COLLIDER_o57 0x27
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#define COLLIDER_edge 0x26
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#define COLLIDER_o295 0x25
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#define COLLIDER_o296 0x24
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#define COLLIDER_o244 0x23
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#define COLLIDER_o208 0x22
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#define COLLIDER_o294 0x21
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#define COLLIDER_o36 0x20
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#define COLLIDER_o83 0x1F
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#define COLLIDER_g51 0x1E
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#define COLLIDER_bero8 0x1D
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#define COLLIDER_o203 0x1C
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#define COLLIDER_deilite 0x1B
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#define COLLIDER_deilie 0x1A
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#define COLLIDER_tte 0x19
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#define COLLIDER_bero7 0x18
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#define COLLIDER_o233 0x17
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#define COLLIDER_deilitne 0x16
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#define COLLIDER_deiline 0x15
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#define COLLIDER_ttne 0x14
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#define COLLIDER_bero6 0x13
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#define COLLIDER_o225 0x12
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#define COLLIDER_deilitnw 0x11
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#define COLLIDER_deilinw 0x10
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#define COLLIDER_ttnw 0xF
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#define COLLIDER_bero5 0xE
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#define COLLIDER_o200 0xD
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#define COLLIDER_deilitw 0xC
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#define COLLIDER_deiliw 0xB
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#define COLLIDER_ttw 0xA
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#define COLLIDER_g52 0x9
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#define COLLIDER_o332 0x8
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#define COLLIDER_deilitn 0x7
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#define COLLIDER_deilin 0x6
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#define COLLIDER_ttn 0x5
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#define COLLIDER_g2 0x4
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#define COLLIDER_o8 0x3
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#define COLLIDER_deilits 0x2
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#define COLLIDER_deilis 0x1
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#define COLLIDER_tts 0x0
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#define ZONE_Root 0x6
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#define ZONE_g3 0x5
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#define ZONE_o243 0x4
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#define ZONE_o242 0x3
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#define ZONE_o154 0x2
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#define ZONE_o241 0x1
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#define ZONE_o208 0x0
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include
mapfs
kkj_10_hit.h
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