Paper Mario DX
Paper Mario (N64) modding
 
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kkj_16_hit.h
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1#define COLLIDER_Root 0x2E
2#define COLLIDER_g1 0x2D
3#define COLLIDER_isu 0x2C
4#define COLLIDER_o258 0x2B
5#define COLLIDER_o248 0x2A
6#define COLLIDER_hon 0x29
7#define COLLIDER_o188 0x28
8#define COLLIDER_o187 0x27
9#define COLLIDER_o186 0x26
10#define COLLIDER_tesri2 0x25
11#define COLLIDER_o275 0x24
12#define COLLIDER_o75 0x23
13#define COLLIDER_o74 0x22
14#define COLLIDER_tukue 0x21
15#define COLLIDER_o253 0x20
16#define COLLIDER_o252 0x1F
17#define COLLIDER_o251 0x1E
18#define COLLIDER_o250 0x1D
19#define COLLIDER_o249 0x1C
20#define COLLIDER_o185 0x1B
21#define COLLIDER_o35 0x1A
22#define COLLIDER_tana 0x19
23#define COLLIDER_o65 0x18
24#define COLLIDER_o20 0x17
25#define COLLIDER_hondana 0x16
26#define COLLIDER_o247 0x15
27#define COLLIDER_o179 0x14
28#define COLLIDER_o178 0x13
29#define COLLIDER_o177 0x12
30#define COLLIDER_o176 0x11
31#define COLLIDER_o175 0x10
32#define COLLIDER_o174 0xF
33#define COLLIDER_o173 0xE
34#define COLLIDER_o172 0xD
35#define COLLIDER_o171 0xC
36#define COLLIDER_g2 0xB
37#define COLLIDER_o181 0xA
38#define COLLIDER_o180 0x9
39#define COLLIDER_o170 0x8
40#define COLLIDER_o152 0x7
41#define COLLIDER_o151 0x6
42#define COLLIDER_o1 0x5
43#define COLLIDER_g7 0x4
44#define COLLIDER_o169 0x3
45#define COLLIDER_tte 0x2
46#define COLLIDER_deilite 0x1
47#define COLLIDER_deilie 0x0
48
49#define ZONE_Root 0x5
50#define ZONE_g1 0x4
51#define ZONE_tesri2 0x3
52#define ZONE_o72 0x2
53#define ZONE_g2 0x1
54#define ZONE_o1 0x0
55