Paper Mario DX
Paper Mario (N64) modding
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kkj_19_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x1D
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#define COLLIDER_g1 0x1C
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#define COLLIDER_g25 0x1B
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#define COLLIDER_o115 0x1A
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#define COLLIDER_o114 0x19
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#define COLLIDER_o108 0x18
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#define COLLIDER_o107 0x17
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#define COLLIDER_o106 0x16
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#define COLLIDER_o105 0x15
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#define COLLIDER_o110 0x14
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#define COLLIDER_o103 0x13
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#define COLLIDER_o102 0x12
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#define COLLIDER_o101 0x11
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#define COLLIDER_o109 0x10
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#define COLLIDER_g6 0xF
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#define COLLIDER_o190 0xE
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#define COLLIDER_o189 0xD
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#define COLLIDER_o117 0xC
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#define COLLIDER_o116 0xB
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#define COLLIDER_o74 0xA
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#define COLLIDER_o100 0x9
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#define COLLIDER_g31 0x8
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#define COLLIDER_o118 0x7
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#define COLLIDER_o104 0x6
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#define COLLIDER_o99 0x5
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#define COLLIDER_g29 0x4
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#define COLLIDER_o98 0x3
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#define COLLIDER_ttse 0x2
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#define COLLIDER_deilitse 0x1
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#define COLLIDER_deilise 0x0
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#define ZONE_Root 0x2
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#define ZONE_g1 0x1
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#define ZONE_o1 0x0
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include
mapfs
kkj_19_hit.h
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