Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
kkj_22_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x31
2
#define COLLIDER_g1 0x30
3
#define COLLIDER_g7 0x2F
4
#define COLLIDER_o34 0x2E
5
#define COLLIDER_o33 0x2D
6
#define COLLIDER_o30 0x2C
7
#define COLLIDER_g5 0x2B
8
#define COLLIDER_o115 0x2A
9
#define COLLIDER_o114 0x29
10
#define COLLIDER_o113 0x28
11
#define COLLIDER_o112 0x27
12
#define COLLIDER_o36 0x26
13
#define COLLIDER_o37 0x25
14
#define COLLIDER_o39 0x24
15
#define COLLIDER_o38 0x23
16
#define COLLIDER_g4 0x22
17
#define COLLIDER_o85 0x21
18
#define COLLIDER_o84 0x20
19
#define COLLIDER_o81 0x1F
20
#define COLLIDER_o5 0x1E
21
#define COLLIDER_g3 0x1D
22
#define COLLIDER_o3 0x1C
23
#define COLLIDER_o66 0x1B
24
#define COLLIDER_o69 0x1A
25
#define COLLIDER_o74 0x19
26
#define COLLIDER_o75 0x18
27
#define COLLIDER_o78 0x17
28
#define COLLIDER_g2 0x16
29
#define COLLIDER_o117 0x15
30
#define COLLIDER_o8 0x14
31
#define COLLIDER_o6 0x13
32
#define COLLIDER_g9 0x12
33
#define COLLIDER_o12 0x11
34
#define COLLIDER_o10 0x10
35
#define COLLIDER_o65 0xF
36
#define COLLIDER_o118 0xE
37
#define COLLIDER_g10 0xD
38
#define COLLIDER_o116 0xC
39
#define COLLIDER_o50 0xB
40
#define COLLIDER_g31 0xA
41
#define COLLIDER_g43 0x9
42
#define COLLIDER_o111 0x8
43
#define COLLIDER_ttnw 0x7
44
#define COLLIDER_deilitnw 0x6
45
#define COLLIDER_deilinw 0x5
46
#define COLLIDER_g42 0x4
47
#define COLLIDER_o108 0x3
48
#define COLLIDER_ttw 0x2
49
#define COLLIDER_deilitw 0x1
50
#define COLLIDER_deiliw 0x0
51
52
#define ZONE_Root 0x7
53
#define ZONE_g3 0x6
54
#define ZONE_o5 0x5
55
#define ZONE_o4 0x4
56
#define ZONE_o3 0x3
57
#define ZONE_g1 0x2
58
#define ZONE_o2 0x1
59
#define ZONE_o1 0x0
60
include
mapfs
kkj_22_hit.h
Generated by
1.10.0