Paper Mario DX
Paper Mario (N64) modding
 
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kkj_23_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x14
2#define COLLIDER_g1 0x13
3#define COLLIDER_g9 0x12
4#define COLLIDER_o38 0x11
5#define COLLIDER_o36 0x10
6#define COLLIDER_o6 0xF
7#define COLLIDER_g2 0xE
8#define COLLIDER_o37 0xD
9#define COLLIDER_o35 0xC
10#define COLLIDER_o11 0xB
11#define COLLIDER_g11 0xA
12#define COLLIDER_g3 0x9
13#define COLLIDER_o34 0x8
14#define COLLIDER_tte 0x7
15#define COLLIDER_deilite 0x6
16#define COLLIDER_deilie 0x5
17#define COLLIDER_g6 0x4
18#define COLLIDER_o30 0x3
19#define COLLIDER_ttw 0x2
20#define COLLIDER_deilitw 0x1
21#define COLLIDER_deiliw 0x0
22
23#define ZONE_Root 0x2
24#define ZONE_g1 0x1
25#define ZONE_o1 0x0
26