Paper Mario DX
Paper Mario (N64) modding
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kkj_23_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x14
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#define COLLIDER_g1 0x13
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#define COLLIDER_g9 0x12
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#define COLLIDER_o38 0x11
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#define COLLIDER_o36 0x10
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#define COLLIDER_o6 0xF
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#define COLLIDER_g2 0xE
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#define COLLIDER_o37 0xD
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#define COLLIDER_o35 0xC
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#define COLLIDER_o11 0xB
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#define COLLIDER_g11 0xA
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#define COLLIDER_g3 0x9
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#define COLLIDER_o34 0x8
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#define COLLIDER_tte 0x7
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#define COLLIDER_deilite 0x6
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#define COLLIDER_deilie 0x5
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#define COLLIDER_g6 0x4
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#define COLLIDER_o30 0x3
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#define COLLIDER_ttw 0x2
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#define COLLIDER_deilitw 0x1
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#define COLLIDER_deiliw 0x0
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#define ZONE_Root 0x2
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#define ZONE_g1 0x1
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#define ZONE_o1 0x0
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include
mapfs
kkj_23_hit.h
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