Paper Mario DX
Paper Mario (N64) modding
 
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kkj_27_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x37
2#define MODEL_g56 0x36
3#define MODEL_g29 0x35
4#define MODEL_o100 0x34
5#define MODEL_g30 0x33
6#define MODEL_o118 0x32
7#define MODEL_o117 0x31
8#define MODEL_o116 0x30
9#define MODEL_g31 0x2F
10#define MODEL_o127 0x2E
11#define MODEL_o125 0x2D
12#define MODEL_o39 0x2C
13#define MODEL_o123 0x2B
14#define MODEL_o122 0x2A
15#define MODEL_o121 0x29
16#define MODEL_o120 0x28
17#define MODEL_o128 0x27
18#define MODEL_o124 0x26
19#define MODEL_o209 0x25
20#define MODEL_o129 0x24
21#define MODEL_g28 0x23
22#define MODEL_g45 0x22
23#define MODEL_o205 0x21
24#define MODEL_o207 0x20
25#define MODEL_o172 0x1F
26#define MODEL_o176 0x1E
27#define MODEL_o180 0x1D
28#define MODEL_g39 0x1C
29#define MODEL_o179 0x1B
30#define MODEL_o178 0x1A
31#define MODEL_o177 0x19
32#define MODEL_g38 0x18
33#define MODEL_o175 0x17
34#define MODEL_o174 0x16
35#define MODEL_o173 0x15
36#define MODEL_g37 0x14
37#define MODEL_o171 0x13
38#define MODEL_o170 0x12
39#define MODEL_o169 0x11
40#define MODEL_g53 0x10
41#define MODEL_o114 0xF
42#define MODEL_o113 0xE
43#define MODEL_o112 0xD
44#define MODEL_g44 0xC
45#define MODEL_o186 0xB
46#define MODEL_g43 0xA
47#define MODEL_o184 0x9
48#define MODEL_o183 0x8
49#define MODEL_g40 0x7
50#define MODEL_o182 0x6
51#define MODEL_g55 0x5
52#define MODEL_o185 0x4
53#define MODEL_g54 0x3
54#define MODEL_o181 0x2
55#define MODEL_g41 0x1
56#define MODEL_o187 0x0
57