Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
kkj_28_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x21
2
#define COLLIDER_g1 0x20
3
#define COLLIDER_g37 0x1F
4
#define COLLIDER_o166 0x1E
5
#define COLLIDER_o164 0x1D
6
#define COLLIDER_g35 0x1C
7
#define COLLIDER_o150 0x1B
8
#define COLLIDER_o146 0x1A
9
#define COLLIDER_o141 0x19
10
#define COLLIDER_o125 0x18
11
#define COLLIDER_o131 0x17
12
#define COLLIDER_o127 0x16
13
#define COLLIDER_g29 0x15
14
#define COLLIDER_g40 0x14
15
#define COLLIDER_o175 0x13
16
#define COLLIDER_o174 0x12
17
#define COLLIDER_o173 0x11
18
#define COLLIDER_g39 0x10
19
#define COLLIDER_o172 0xF
20
#define COLLIDER_o171 0xE
21
#define COLLIDER_o170 0xD
22
#define COLLIDER_g38 0xC
23
#define COLLIDER_o169 0xB
24
#define COLLIDER_o168 0xA
25
#define COLLIDER_o167 0x9
26
#define COLLIDER_g11 0x8
27
#define COLLIDER_o163 0x7
28
#define COLLIDER_o162 0x6
29
#define COLLIDER_o160 0x5
30
#define COLLIDER_g14 0x4
31
#define COLLIDER_o158 0x3
32
#define COLLIDER_tte 0x2
33
#define COLLIDER_deilite 0x1
34
#define COLLIDER_deilie 0x0
35
36
#define ZONE_Root 0x2
37
#define ZONE_g1 0x1
38
#define ZONE_o6 0x0
39
include
mapfs
kkj_28_hit.h
Generated by
1.10.0