Paper Mario DX
Paper Mario (N64) modding
 
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kmr_02_hit.h
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1#define COLLIDER_Root 0x6A
2#define COLLIDER_hi 0x69
3#define COLLIDER_o757 0x68
4#define COLLIDER_g264 0x67
5#define COLLIDER_o723 0x66
6#define COLLIDER_o482 0x65
7#define COLLIDER_o599 0x64
8#define COLLIDER_Default 0x63
9#define COLLIDER_o772 0x62
10#define COLLIDER_o771 0x61
11#define COLLIDER_s_6 0x60
12#define COLLIDER_o722 0x5F
13#define COLLIDER_o600 0x5E
14#define COLLIDER_o601 0x5D
15#define COLLIDER_s_8 0x5C
16#define COLLIDER_o764 0x5B
17#define COLLIDER_o408 0x5A
18#define COLLIDER_o414 0x59
19#define COLLIDER_s_7 0x58
20#define COLLIDER_o407 0x57
21#define COLLIDER_s_5 0x56
22#define COLLIDER_o718 0x55
23#define COLLIDER_o561 0x54
24#define COLLIDER_noko2 0x53
25#define COLLIDER_o404 0x52
26#define COLLIDER_noko1 0x51
27#define COLLIDER_s_4 0x50
28#define COLLIDER_noko5 0x4F
29#define COLLIDER_o403 0x4E
30#define COLLIDER_o411 0x4D
31#define COLLIDER_o357 0x4C
32#define COLLIDER_s_3 0x4B
33#define COLLIDER_o402 0x4A
34#define COLLIDER_noko3 0x49
35#define COLLIDER_o356 0x48
36#define COLLIDER_s_2 0x47
37#define COLLIDER_o719 0x46
38#define COLLIDER_o604 0x45
39#define COLLIDER_o712 0x44
40#define COLLIDER_o401 0x43
41#define COLLIDER_noko4 0x42
42#define COLLIDER_s_1 0x41
43#define COLLIDER_o409 0x40
44#define COLLIDER_o608 0x3F
45#define COLLIDER_o611 0x3E
46#define COLLIDER_o400 0x3D
47#define COLLIDER_g97 0x3C
48#define COLLIDER_o273 0x3B
49#define COLLIDER_o271 0x3A
50#define COLLIDER_o397 0x39
51#define COLLIDER_o420 0x38
52#define COLLIDER_o423 0x37
53#define COLLIDER_o767 0x36
54#define COLLIDER_g187 0x35
55#define COLLIDER_o487 0x34
56#define COLLIDER_o478 0x33
57#define COLLIDER_g244 0x32
58#define COLLIDER_o645 0x31
59#define COLLIDER_o641 0x30
60#define COLLIDER_g198 0x2F
61#define COLLIDER_o504 0x2E
62#define COLLIDER_g241 0x2D
63#define COLLIDER_o618 0x2C
64#define COLLIDER_g222 0x2B
65#define COLLIDER_o570 0x2A
66#define COLLIDER_monohashi 0x29
67#define COLLIDER_o549 0x28
68#define COLLIDER_o547 0x27
69#define COLLIDER_o542 0x26
70#define COLLIDER_o625 0x25
71#define COLLIDER_naka 0x24
72#define COLLIDER_o761 0x23
73#define COLLIDER_o619 0x22
74#define COLLIDER_o432 0x21
75#define COLLIDER_o453 0x20
76#define COLLIDER_o435 0x1F
77#define COLLIDER_o436 0x1E
78#define COLLIDER_inside 0x1D
79#define COLLIDER_heater 0x1C
80#define COLLIDER_kabe_nenrin 0x1B
81#define COLLIDER_g92 0x1A
82#define COLLIDER_o724 0x19
83#define COLLIDER_o147 0x18
84#define COLLIDER_o617 0x17
85#define COLLIDER_mm2 0x16
86#define COLLIDER_mm1 0x15
87#define COLLIDER_tt2 0x14
88#define COLLIDER_tt1 0x13
89#define COLLIDER_deilit8 0x12
90#define COLLIDER_deilit7 0x11
91#define COLLIDER_deilit6 0x10
92#define COLLIDER_deilit5 0xF
93#define COLLIDER_deilit4_1 0xE
94#define COLLIDER_deilit4 0xD
95#define COLLIDER_deilit3 0xC
96#define COLLIDER_deili3 0xB
97#define COLLIDER_deilit2 0xA
98#define COLLIDER_deili2 0x9
99#define COLLIDER_deilit1 0x8
100#define COLLIDER_deili1 0x7
101#define COLLIDER_d3 0x6
102#define COLLIDER_d2 0x5
103#define COLLIDER_d1 0x4
104#define COLLIDER_g247 0x3
105#define COLLIDER_o652 0x2
106#define COLLIDER_o651 0x1
107#define COLLIDER_o649 0x0
108
109#define ZONE_Root 0xE
110#define ZONE_g130 0xD
111#define ZONE_camstop_w 0xC
112#define ZONE_camstop_se 0xB
113#define ZONE_camstop_sw 0xA
114#define ZONE_g125 0x9
115#define ZONE_o314 0x8
116#define ZONE_o313 0x7
117#define ZONE_kuri 0x6
118#define ZONE_g120 0x5
119#define ZONE_ura 0x4
120#define ZONE_g119 0x3
121#define ZONE_kino 0x2
122#define ZONE_g122 0x1
123#define ZONE_o308 0x0
124