Paper Mario DX
Paper Mario (N64) modding
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kmr_04_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x38
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#define COLLIDER_Default 0x37
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#define COLLIDER_o416 0x36
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#define COLLIDER_o415 0x35
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#define COLLIDER_o413 0x34
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#define COLLIDER_o412 0x33
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#define COLLIDER_o411 0x32
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#define COLLIDER_o410_1 0x31
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#define COLLIDER_o410 0x30
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#define COLLIDER_o409 0x2F
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#define COLLIDER_g211 0x2E
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#define COLLIDER_o402 0x2D
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#define COLLIDER_o399 0x2C
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#define COLLIDER_g208 0x2B
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#define COLLIDER_o389 0x2A
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#define COLLIDER_g207 0x29
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#define COLLIDER_o387 0x28
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#define COLLIDER_g180 0x27
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#define COLLIDER_o347 0x26
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#define COLLIDER_o346 0x25
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#define COLLIDER_o345 0x24
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#define COLLIDER_g182 0x23
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#define COLLIDER_o344 0x22
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#define COLLIDER_g179 0x21
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#define COLLIDER_o341 0x20
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#define COLLIDER_o342 0x1F
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#define COLLIDER_g181 0x1E
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#define COLLIDER_o336 0x1D
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#define COLLIDER_o335 0x1C
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#define COLLIDER_g186 0x1B
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#define COLLIDER_o333 0x1A
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#define COLLIDER_o334 0x19
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#define COLLIDER_g185 0x18
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#define COLLIDER_o350 0x17
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#define COLLIDER_o271 0x16
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#define COLLIDER_o349 0x15
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#define COLLIDER_o348 0x14
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#define COLLIDER_g184 0x13
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#define COLLIDER_o354 0x12
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#define COLLIDER_o231 0x11
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#define COLLIDER_o112 0x10
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#define COLLIDER_o353 0xF
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#define COLLIDER_g183 0xE
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#define COLLIDER_o280 0xD
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#define COLLIDER_o359 0xC
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#define COLLIDER_o355 0xB
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#define COLLIDER_o356 0xA
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#define COLLIDER_o407 0x9
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#define COLLIDER_g178 0x8
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#define COLLIDER_o365 0x7
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#define COLLIDER_o358 0x6
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#define COLLIDER_o357 0x5
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#define COLLIDER_g121 0x4
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#define COLLIDER_o419 0x3
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#define COLLIDER_o420 0x2
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#define COLLIDER_deilit1 0x1
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#define COLLIDER_deili1 0x0
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#define ZONE_Root 0x5
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#define ZONE_Default 0x4
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#define ZONE_o223 0x3
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#define ZONE_field 0x2
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#define ZONE_bero 0x1
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#define ZONE_o215 0x0
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include
mapfs
kmr_04_hit.h
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