Paper Mario DX
Paper Mario (N64) modding
 
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kmr_04_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x40
2#define MODEL_g114 0x3F
3#define MODEL_o248 0x3E
4#define MODEL_o247 0x3D
5#define MODEL_obj 0x3C
6#define MODEL_g107 0x3B
7#define MODEL_o234 0x3A
8#define MODEL_mae_shigemi 0x39
9#define MODEL_kusa 0x38
10#define MODEL_o239 0x37
11#define MODEL_o212 0x36
12#define MODEL_o182 0x35
13#define MODEL_o181 0x34
14#define MODEL_o205 0x33
15#define MODEL_o235 0x32
16#define MODEL_g113 0x31
17#define MODEL_o213 0x30
18#define MODEL_saku 0x2F
19#define MODEL_o196 0x2E
20#define MODEL_o255 0x2D
21#define MODEL_kinoko 0x2C
22#define MODEL_k2 0x2B
23#define MODEL_k 0x2A
24#define MODEL_hart 0x29
25#define MODEL_hart_2 0x28
26#define MODEL_hart_1 0x27
27#define MODEL_happakusa 0x26
28#define MODEL_h_3 0x25
29#define MODEL_o180 0x24
30#define MODEL_o179 0x23
31#define MODEL_h_2 0x22
32#define MODEL_o209 0x21
33#define MODEL_o208 0x20
34#define MODEL_h_1 0x1F
35#define MODEL_o211 0x1E
36#define MODEL_o210 0x1D
37#define MODEL_ki 0x1C
38#define MODEL_ki_3 0x1B
39#define MODEL_o192 0x1A
40#define MODEL_o191 0x19
41#define MODEL_ki_2 0x18
42#define MODEL_o194 0x17
43#define MODEL_o193 0x16
44#define MODEL_ki_1 0x15
45#define MODEL_o237 0x14
46#define MODEL_o236 0x13
47#define MODEL_berongo 0x12
48#define MODEL_o112 0x11
49#define MODEL_o148 0x10
50#define MODEL_field 0xF
51#define MODEL_o257 0xE
52#define MODEL_o256 0xD
53#define MODEL_o190 0xC
54#define MODEL_frame 0xB
55#define MODEL_g111 0xA
56#define MODEL_o244 0x9
57#define MODEL_o226 0x8
58#define MODEL_o230 0x7
59#define MODEL_o227 0x6
60#define MODEL_o228 0x5
61#define MODEL_o206 0x4
62#define MODEL_o232 0x3
63#define MODEL_o231 0x2
64#define MODEL_o214 0x1
65#define MODEL_o246 0x0
66