Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
kmr_11_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x8C
2
#define MODEL_g173 0x8B
3
#define MODEL_dummy29 0x8A
4
#define MODEL_dummy28 0x89
5
#define MODEL_dummy27 0x88
6
#define MODEL_dummy23 0x87
7
#define MODEL_dummy22 0x86
8
#define MODEL_dummy21 0x85
9
#define MODEL_dummy11 0x84
10
#define MODEL_dummy10 0x83
11
#define MODEL_dummy9 0x82
12
#define MODEL_dummy8 0x81
13
#define MODEL_dummy6 0x80
14
#define MODEL_dummy5 0x7F
15
#define MODEL_dummy4 0x7E
16
#define MODEL_dummy7 0x7D
17
#define MODEL_g172 0x7C
18
#define MODEL_dummy1 0x7B
19
#define MODEL_dummy2 0x7A
20
#define MODEL_dummy3 0x79
21
#define MODEL_dummy30 0x78
22
#define MODEL_dummy31 0x77
23
#define MODEL_dummy32 0x76
24
#define MODEL_dummy 0x75
25
#define MODEL_event_cam 0x74
26
#define MODEL_c2_2 0x73
27
#define MODEL_c2_1 0x72
28
#define MODEL_c1_2 0x71
29
#define MODEL_c1_1 0x70
30
#define MODEL_g169 0x6F
31
#define MODEL_o432 0x6E
32
#define MODEL_o431 0x6D
33
#define MODEL_o430 0x6C
34
#define MODEL_o429 0x6B
35
#define MODEL_kuki_3 0x6A
36
#define MODEL_ha_3 0x69
37
#define MODEL_obj 0x68
38
#define MODEL_zasso_2 0x67
39
#define MODEL_z_1 0x66
40
#define MODEL_kusa_3 0x65
41
#define MODEL_kusa3_1 0x64
42
#define MODEL_kusa_2 0x63
43
#define MODEL_mae_shigemi 0x62
44
#define MODEL_kusa_1 0x61
45
#define MODEL_kusa4 0x60
46
#define MODEL_kusa3 0x5F
47
#define MODEL_kusa2 0x5E
48
#define MODEL_kusa1 0x5D
49
#define MODEL_o519 0x5C
50
#define MODEL_o518 0x5B
51
#define MODEL_o195 0x5A
52
#define MODEL_o527 0x59
53
#define MODEL_o422 0x58
54
#define MODEL_o524 0x57
55
#define MODEL_o517 0x56
56
#define MODEL_o418 0x55
57
#define MODEL_o417 0x54
58
#define MODEL_o147 0x53
59
#define MODEL_o113 0x52
60
#define MODEL_o427 0x51
61
#define MODEL_o464 0x50
62
#define MODEL_tree 0x4F
63
#define MODEL_o349 0x4E
64
#define MODEL_o352 0x4D
65
#define MODEL_o461 0x4C
66
#define MODEL_o458 0x4B
67
#define MODEL_g170 0x4A
68
#define MODEL_o389 0x49
69
#define MODEL_field 0x48
70
#define MODEL_o525 0x47
71
#define MODEL_o510 0x46
72
#define MODEL_o474 0x45
73
#define MODEL_o468 0x44
74
#define MODEL_o467 0x43
75
#define MODEL_point 0x42
76
#define MODEL_o465 0x41
77
#define MODEL_o457 0x40
78
#define MODEL_o406 0x3F
79
#define MODEL_o405 0x3E
80
#define MODEL_o438 0x3D
81
#define MODEL_road2 0x3C
82
#define MODEL_o404 0x3B
83
#define MODEL_o355 0x3A
84
#define MODEL_stage 0x39
85
#define MODEL_o515 0x38
86
#define MODEL_o387 0x37
87
#define MODEL_o386 0x36
88
#define MODEL_bridge 0x35
89
#define MODEL_bb 0x34
90
#define MODEL_b6 0x33
91
#define MODEL_b5 0x32
92
#define MODEL_b4 0x31
93
#define MODEL_b3 0x30
94
#define MODEL_b2 0x2F
95
#define MODEL_b1 0x2E
96
#define MODEL_g176 0x2D
97
#define MODEL_o433 0x2C
98
#define MODEL_g175tm 0x2B
99
#define MODEL_o423 0x2A
100
#define MODEL_o521 0x29
101
#define MODEL_o393 0x28
102
#define MODEL_o526 0x27
103
#define MODEL_o528 0x26
104
#define MODEL_kuriking_toride 0x25
105
#define MODEL_sotokabe 0x24
106
#define MODEL_tf3 0x23
107
#define MODEL_tf2 0x22
108
#define MODEL_tf1 0x21
109
#define MODEL_te3 0x20
110
#define MODEL_te2 0x1F
111
#define MODEL_te1 0x1E
112
#define MODEL_td3 0x1D
113
#define MODEL_td2 0x1C
114
#define MODEL_td1 0x1B
115
#define MODEL_tc3 0x1A
116
#define MODEL_tc2 0x19
117
#define MODEL_tc1 0x18
118
#define MODEL_tb3 0x17
119
#define MODEL_tb2 0x16
120
#define MODEL_tb1 0x15
121
#define MODEL_ta3 0x14
122
#define MODEL_ta2 0x13
123
#define MODEL_ta1 0x12
124
#define MODEL_mekakushi 0x11
125
#define MODEL_eye_mask 0x10
126
#define MODEL_tobira 0xF
127
#define MODEL_to2 0xE
128
#define MODEL_o416 0xD
129
#define MODEL_to1 0xC
130
#define MODEL_o415 0xB
131
#define MODEL_shita 0xA
132
#define MODEL_o402 0x9
133
#define MODEL_o403 0x8
134
#define MODEL_o369 0x7
135
#define MODEL_o368 0x6
136
#define MODEL_o414 0x5
137
#define MODEL_ue 0x4
138
#define MODEL_mado3 0x3
139
#define MODEL_mado2 0x2
140
#define MODEL_mado1 0x1
141
#define MODEL_top 0x0
142
include
mapfs
kmr_11_shape.h
Generated by
1.10.0