Paper Mario DX
Paper Mario (N64) modding
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kmr_12_hit.h
Go to the documentation of this file.
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#define COLLIDER_Root 0xD
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#define COLLIDER_Default 0xC
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#define COLLIDER_o157 0xB
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#define COLLIDER_o78 0xA
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#define COLLIDER_s_1 0x9
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#define COLLIDER_o79 0x8
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#define COLLIDER_t2 0x7
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#define COLLIDER_t1 0x6
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#define COLLIDER_d2 0x5
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#define COLLIDER_deilit2 0x4
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#define COLLIDER_deili2 0x3
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#define COLLIDER_d1 0x2
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#define COLLIDER_deilit1 0x1
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#define COLLIDER_deili1 0x0
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#define ZONE_Root 0x3
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#define ZONE_g2 0x2
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#define ZONE_bero 0x1
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#define ZONE_o59 0x0
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include
mapfs
kmr_12_hit.h
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