Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
kmr_12_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x28
2
#define MODEL_g69 0x27
3
#define MODEL_o166 0x26
4
#define MODEL_g8 0x25
5
#define MODEL_o164 0x24
6
#define MODEL_o158 0x23
7
#define MODEL_green_edge 0x22
8
#define MODEL_g2 0x21
9
#define MODEL_g30 0x20
10
#define MODEL_o82 0x1F
11
#define MODEL_o81 0x1E
12
#define MODEL_g22 0x1D
13
#define MODEL_o59 0x1C
14
#define MODEL_g23 0x1B
15
#define MODEL_o61 0x1A
16
#define MODEL_o60 0x19
17
#define MODEL_michi 0x18
18
#define MODEL_michi_1 0x17
19
#define MODEL_jimen 0x16
20
#define MODEL_jimen_2 0x15
21
#define MODEL_kabe 0x14
22
#define MODEL_kabe_3 0x13
23
#define MODEL_bero_2 0x12
24
#define MODEL_o152 0x11
25
#define MODEL_o151 0x10
26
#define MODEL_bero_1 0xF
27
#define MODEL_o55 0xE
28
#define MODEL_o56 0xD
29
#define MODEL_g73 0xC
30
#define MODEL_o153 0xB
31
#define MODEL_o169 0xA
32
#define MODEL_o160 0x9
33
#define MODEL_ikenasou 0x8
34
#define MODEL_cha_kinoko 0x7
35
#define MODEL_o159 0x6
36
#define MODEL_far_shigemi 0x5
37
#define MODEL_o154 0x4
38
#define MODEL_o80 0x3
39
#define MODEL_o162 0x2
40
#define MODEL_o157 0x1
41
#define MODEL_jimen_1 0x0
42
include
mapfs
kmr_12_shape.h
Generated by
1.10.0