Paper Mario DX
Paper Mario (N64) modding
 
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kpa_10_hit.h
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1#define COLLIDER_Root 0x70
2#define COLLIDER_g162 0x6F
3#define COLLIDER_g168 0x6E
4#define COLLIDER_o1178 0x6D
5#define COLLIDER_deilittne 0x6C
6#define COLLIDER_deilitne 0x6B
7#define COLLIDER_deiline 0x6A
8#define COLLIDER_o1176 0x69
9#define COLLIDER_deilittn 0x68
10#define COLLIDER_deilitn 0x67
11#define COLLIDER_deilin 0x66
12#define COLLIDER_o1152 0x65
13#define COLLIDER_deilitsw 0x64
14#define COLLIDER_deilisw 0x63
15#define COLLIDER_o1149 0x62
16#define COLLIDER_deilitw 0x61
17#define COLLIDER_deiliw 0x60
18#define COLLIDER_o1146 0x5F
19#define COLLIDER_deilitse 0x5E
20#define COLLIDER_deilise 0x5D
21#define COLLIDER_o1143 0x5C
22#define COLLIDER_deilite 0x5B
23#define COLLIDER_deilie 0x5A
24#define COLLIDER_g167 0x59
25#define COLLIDER_o1271 0x58
26#define COLLIDER_o1270 0x57
27#define COLLIDER_o1269 0x56
28#define COLLIDER_o1135 0x55
29#define COLLIDER_o1134 0x54
30#define COLLIDER_o1133 0x53
31#define COLLIDER_o1132 0x52
32#define COLLIDER_o1131 0x51
33#define COLLIDER_o1130 0x50
34#define COLLIDER_o1129 0x4F
35#define COLLIDER_o1128 0x4E
36#define COLLIDER_o1124 0x4D
37#define COLLIDER_o1123 0x4C
38#define COLLIDER_o1122 0x4B
39#define COLLIDER_o1121 0x4A
40#define COLLIDER_o1120 0x49
41#define COLLIDER_o1119 0x48
42#define COLLIDER_o1118 0x47
43#define COLLIDER_o1117 0x46
44#define COLLIDER_o1116 0x45
45#define COLLIDER_o1115 0x44
46#define COLLIDER_o1114 0x43
47#define COLLIDER_o1113 0x42
48#define COLLIDER_o1112 0x41
49#define COLLIDER_o1111 0x40
50#define COLLIDER_o1110 0x3F
51#define COLLIDER_o1109 0x3E
52#define COLLIDER_o1105 0x3D
53#define COLLIDER_o1104 0x3C
54#define COLLIDER_o1103 0x3B
55#define COLLIDER_o1102 0x3A
56#define COLLIDER_o1101 0x39
57#define COLLIDER_o1100 0x38
58#define COLLIDER_o1099 0x37
59#define COLLIDER_o1098 0x36
60#define COLLIDER_o1097 0x35
61#define COLLIDER_o1096 0x34
62#define COLLIDER_o1095 0x33
63#define COLLIDER_o1094 0x32
64#define COLLIDER_o1093 0x31
65#define COLLIDER_o1092 0x30
66#define COLLIDER_o1091 0x2F
67#define COLLIDER_o1090 0x2E
68#define COLLIDER_o1088 0x2D
69#define COLLIDER_o1087 0x2C
70#define COLLIDER_o1086 0x2B
71#define COLLIDER_o1085 0x2A
72#define COLLIDER_o1084 0x29
73#define COLLIDER_o1083 0x28
74#define COLLIDER_o1082 0x27
75#define COLLIDER_o1081 0x26
76#define COLLIDER_o1080 0x25
77#define COLLIDER_o1079 0x24
78#define COLLIDER_o1078 0x23
79#define COLLIDER_o1077 0x22
80#define COLLIDER_o1076 0x21
81#define COLLIDER_o1075 0x20
82#define COLLIDER_o1074 0x1F
83#define COLLIDER_o1073 0x1E
84#define COLLIDER_o1252 0x1D
85#define COLLIDER_o1251 0x1C
86#define COLLIDER_o1197 0x1B
87#define COLLIDER_g163 0x1A
88#define COLLIDER_g177 0x19
89#define COLLIDER_o1266 0x18
90#define COLLIDER_o1265 0x17
91#define COLLIDER_o1264 0x16
92#define COLLIDER_o1263 0x15
93#define COLLIDER_o1262 0x14
94#define COLLIDER_o1261 0x13
95#define COLLIDER_o1260 0x12
96#define COLLIDER_o1259 0x11
97#define COLLIDER_o1258 0x10
98#define COLLIDER_o1257 0xF
99#define COLLIDER_o1256 0xE
100#define COLLIDER_o1255 0xD
101#define COLLIDER_o1254 0xC
102#define COLLIDER_o1253 0xB
103#define COLLIDER_g171 0xA
104#define COLLIDER_g175 0x9
105#define COLLIDER_o1234 0x8
106#define COLLIDER_g174 0x7
107#define COLLIDER_o1228 0x6
108#define COLLIDER_o1273 0x5
109#define COLLIDER_g173 0x4
110#define COLLIDER_o1223 0x3
111#define COLLIDER_g170 0x2
112#define COLLIDER_o1194 0x1
113#define COLLIDER_o1191 0x0
114
115#define ZONE_Root 0x7
116#define ZONE_g162 0x6
117#define ZONE_g168 0x5
118#define ZONE_o1069 0x4
119#define ZONE_g166 0x3
120#define ZONE_o1171 0x2
121#define ZONE_g163 0x1
122#define ZONE_o1062 0x0
123