Paper Mario DX
Paper Mario (N64) modding
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kpa_113_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x38
2
#define MODEL_g26 0x37
3
#define MODEL_g28 0x36
4
#define MODEL_o137 0x35
5
#define MODEL_g27 0x34
6
#define MODEL_o136 0x33
7
#define MODEL_g1 0x32
8
#define MODEL_o117 0x31
9
#define MODEL_o116 0x30
10
#define MODEL_g2 0x2F
11
#define MODEL_o89 0x2E
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#define MODEL_o88 0x2D
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#define MODEL_o12 0x2C
14
#define MODEL_o13 0x2B
15
#define MODEL_g8 0x2A
16
#define MODEL_g21 0x29
17
#define MODEL_o105 0x28
18
#define MODEL_o104 0x27
19
#define MODEL_g20 0x26
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#define MODEL_o103 0x25
21
#define MODEL_o102 0x24
22
#define MODEL_g19 0x23
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#define MODEL_o101 0x22
24
#define MODEL_o100 0x21
25
#define MODEL_g16 0x20
26
#define MODEL_o86 0x1F
27
#define MODEL_o71 0x1E
28
#define MODEL_o67 0x1D
29
#define MODEL_o65 0x1C
30
#define MODEL_o135 0x1B
31
#define MODEL_o134 0x1A
32
#define MODEL_g15 0x19
33
#define MODEL_o83 0x18
34
#define MODEL_o79 0x17
35
#define MODEL_o60 0x16
36
#define MODEL_o56 0x15
37
#define MODEL_o54 0x14
38
#define MODEL_o115 0x13
39
#define MODEL_g7 0x12
40
#define MODEL_o98 0x11
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#define MODEL_o97 0x10
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#define MODEL_o33 0xF
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#define MODEL_o31 0xE
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#define MODEL_o30 0xD
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#define MODEL_o112 0xC
46
#define MODEL_g6 0xB
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#define MODEL_o96 0xA
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#define MODEL_o27 0x9
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#define MODEL_o25 0x8
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#define MODEL_o24 0x7
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#define MODEL_o113 0x6
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#define MODEL_g4 0x5
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#define MODEL_o52 0x4
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#define MODEL_o11 0x3
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#define MODEL_o8 0x2
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#define MODEL_o7 0x1
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#define MODEL_o114 0x0
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include
mapfs
kpa_113_shape.h
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