Paper Mario DX
Paper Mario (N64) modding
 
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kpa_115_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x33
2#define MODEL_g1 0x32
3#define MODEL_g2 0x31
4#define MODEL_o89 0x30
5#define MODEL_o88 0x2F
6#define MODEL_o12 0x2E
7#define MODEL_o13 0x2D
8#define MODEL_g8 0x2C
9#define MODEL_g21 0x2B
10#define MODEL_o105 0x2A
11#define MODEL_o104 0x29
12#define MODEL_g20 0x28
13#define MODEL_o103 0x27
14#define MODEL_o102 0x26
15#define MODEL_g19 0x25
16#define MODEL_o101 0x24
17#define MODEL_o100 0x23
18#define MODEL_g16 0x22
19#define MODEL_o117 0x21
20#define MODEL_o86 0x20
21#define MODEL_o71 0x1F
22#define MODEL_o67 0x1E
23#define MODEL_o65 0x1D
24#define MODEL_g15 0x1C
25#define MODEL_o116 0x1B
26#define MODEL_o83 0x1A
27#define MODEL_o79 0x19
28#define MODEL_o60 0x18
29#define MODEL_o56 0x17
30#define MODEL_o54 0x16
31#define MODEL_o115 0x15
32#define MODEL_g7 0x14
33#define MODEL_o176 0x13
34#define MODEL_o98 0x12
35#define MODEL_o97 0x11
36#define MODEL_o33 0x10
37#define MODEL_o31 0xF
38#define MODEL_o30 0xE
39#define MODEL_o112 0xD
40#define MODEL_g6 0xC
41#define MODEL_o177 0xB
42#define MODEL_o96 0xA
43#define MODEL_o27 0x9
44#define MODEL_o25 0x8
45#define MODEL_o24 0x7
46#define MODEL_o113 0x6
47#define MODEL_g4 0x5
48#define MODEL_o52 0x4
49#define MODEL_o11 0x3
50#define MODEL_o8 0x2
51#define MODEL_o7 0x1
52#define MODEL_o114 0x0
53