Paper Mario DX
Paper Mario (N64) modding
 
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kpa_116_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x20
2#define MODEL_g1 0x1F
3#define MODEL_g2 0x1E
4#define MODEL_o247 0x1D
5#define MODEL_g40 0x1C
6#define MODEL_o246 0x1B
7#define MODEL_o245 0x1A
8#define MODEL_o244 0x19
9#define MODEL_o242 0x18
10#define MODEL_o144 0x17
11#define MODEL_o115 0x16
12#define MODEL_o202 0x15
13#define MODEL_o221 0x14
14#define MODEL_g39 0x13
15#define MODEL_o241 0x12
16#define MODEL_o240 0x11
17#define MODEL_o239 0x10
18#define MODEL_o238 0xF
19#define MODEL_g38 0xE
20#define MODEL_o237 0xD
21#define MODEL_o236 0xC
22#define MODEL_o235 0xB
23#define MODEL_o234 0xA
24#define MODEL_g6 0x9
25#define MODEL_o251 0x8
26#define MODEL_o249 0x7
27#define MODEL_o147 0x6
28#define MODEL_o146 0x5
29#define MODEL_g32 0x4
30#define MODEL_o207 0x3
31#define MODEL_o203 0x2
32#define MODEL_o196 0x1
33#define MODEL_o194 0x0
34