Paper Mario DX
Paper Mario (N64) modding
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kpa_118_shape.h
Go to the documentation of this file.
1
#define MODEL_Root 0x20
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#define MODEL_g1 0x1F
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#define MODEL_g2 0x1E
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#define MODEL_o247 0x1D
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#define MODEL_g40 0x1C
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#define MODEL_o246 0x1B
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#define MODEL_o245 0x1A
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#define MODEL_o244 0x19
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#define MODEL_o242 0x18
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#define MODEL_o144 0x17
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#define MODEL_o115 0x16
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#define MODEL_o202 0x15
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#define MODEL_o221 0x14
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#define MODEL_g39 0x13
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#define MODEL_o241 0x12
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#define MODEL_o240 0x11
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#define MODEL_o239 0x10
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#define MODEL_o238 0xF
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#define MODEL_g38 0xE
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#define MODEL_o237 0xD
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#define MODEL_o236 0xC
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#define MODEL_o235 0xB
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#define MODEL_o234 0xA
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#define MODEL_g6 0x9
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#define MODEL_o251 0x8
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#define MODEL_o249 0x7
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#define MODEL_o147 0x6
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#define MODEL_o146 0x5
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#define MODEL_g32 0x4
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#define MODEL_o207 0x3
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#define MODEL_o203 0x2
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#define MODEL_o196 0x1
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#define MODEL_o194 0x0
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include
mapfs
kpa_118_shape.h
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