Paper Mario DX
Paper Mario (N64) modding
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kpa_12_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x54
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#define COLLIDER_g1 0x53
3
#define COLLIDER_g66 0x52
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#define COLLIDER_o420 0x51
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#define COLLIDER_o419 0x50
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#define COLLIDER_g50 0x4F
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#define COLLIDER_o366 0x4E
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#define COLLIDER_deilitsw 0x4D
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#define COLLIDER_deilisw 0x4C
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#define COLLIDER_o225 0x4B
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#define COLLIDER_deilitw 0x4A
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#define COLLIDER_deiliw 0x49
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#define COLLIDER_o302 0x48
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#define COLLIDER_deilite 0x47
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#define COLLIDER_deilie 0x46
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#define COLLIDER_g24 0x45
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#define COLLIDER_o355 0x44
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#define COLLIDER_o354 0x43
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#define COLLIDER_o353 0x42
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#define COLLIDER_o352 0x41
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#define COLLIDER_o351 0x40
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#define COLLIDER_o350 0x3F
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#define COLLIDER_o349 0x3E
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#define COLLIDER_o348 0x3D
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#define COLLIDER_o347 0x3C
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#define COLLIDER_o346 0x3B
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#define COLLIDER_o343 0x3A
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#define COLLIDER_o342 0x39
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#define COLLIDER_o341 0x38
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#define COLLIDER_o340 0x37
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#define COLLIDER_o339 0x36
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#define COLLIDER_o338 0x35
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#define COLLIDER_o337 0x34
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#define COLLIDER_o336 0x33
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#define COLLIDER_o334 0x32
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#define COLLIDER_o333 0x31
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#define COLLIDER_o332 0x30
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#define COLLIDER_o331 0x2F
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#define COLLIDER_o330 0x2E
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#define COLLIDER_o329 0x2D
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#define COLLIDER_o328 0x2C
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#define COLLIDER_o327 0x2B
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#define COLLIDER_o326 0x2A
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#define COLLIDER_o325 0x29
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#define COLLIDER_o324 0x28
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#define COLLIDER_o323 0x27
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#define COLLIDER_o322 0x26
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#define COLLIDER_o321 0x25
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#define COLLIDER_o306 0x24
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#define COLLIDER_o232 0x23
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#define COLLIDER_o229 0x22
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#define COLLIDER_o300 0x21
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#define COLLIDER_o223 0x20
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#define COLLIDER_g15 0x1F
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#define COLLIDER_dai05 0x1E
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#define COLLIDER_o414 0x1D
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#define COLLIDER_dai04 0x1C
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#define COLLIDER_o411 0x1B
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#define COLLIDER_dai03 0x1A
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#define COLLIDER_o409 0x19
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#define COLLIDER_dai02 0x18
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#define COLLIDER_o407 0x17
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#define COLLIDER_dai01 0x16
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#define COLLIDER_o405 0x15
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#define COLLIDER_g18 0x14
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#define COLLIDER_o371 0x13
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#define COLLIDER_o370 0x12
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#define COLLIDER_o365 0x11
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#define COLLIDER_o364 0x10
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#define COLLIDER_o363 0xF
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#define COLLIDER_o362 0xE
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#define COLLIDER_o361 0xD
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#define COLLIDER_o360 0xC
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#define COLLIDER_o359 0xB
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#define COLLIDER_o358 0xA
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#define COLLIDER_o356 0x9
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#define COLLIDER_g16 0x8
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#define COLLIDER_o144 0x7
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#define COLLIDER_o175 0x6
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#define COLLIDER_o174 0x5
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#define COLLIDER_o171 0x4
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#define COLLIDER_o179 0x3
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#define COLLIDER_o305 0x2
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#define COLLIDER_o418 0x1
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#define COLLIDER_o417 0x0
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#define ZONE_Root 0xF
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#define ZONE_g1 0xE
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#define ZONE_g52 0xD
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#define ZONE_deiliw 0xC
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#define ZONE_deilie 0xB
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#define ZONE_g51 0xA
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#define ZONE_o364 0x9
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#define ZONE_o363 0x8
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#define ZONE_o362 0x7
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#define ZONE_o361 0x6
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#define ZONE_o360 0x5
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#define ZONE_o359 0x4
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#define ZONE_o358 0x3
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#define ZONE_o357 0x2
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#define ZONE_o365 0x1
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#define ZONE_o356 0x0
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include
mapfs
kpa_12_hit.h
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