Paper Mario DX
Paper Mario (N64) modding
 
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kpa_12_hit.h
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1#define COLLIDER_Root 0x54
2#define COLLIDER_g1 0x53
3#define COLLIDER_g66 0x52
4#define COLLIDER_o420 0x51
5#define COLLIDER_o419 0x50
6#define COLLIDER_g50 0x4F
7#define COLLIDER_o366 0x4E
8#define COLLIDER_deilitsw 0x4D
9#define COLLIDER_deilisw 0x4C
10#define COLLIDER_o225 0x4B
11#define COLLIDER_deilitw 0x4A
12#define COLLIDER_deiliw 0x49
13#define COLLIDER_o302 0x48
14#define COLLIDER_deilite 0x47
15#define COLLIDER_deilie 0x46
16#define COLLIDER_g24 0x45
17#define COLLIDER_o355 0x44
18#define COLLIDER_o354 0x43
19#define COLLIDER_o353 0x42
20#define COLLIDER_o352 0x41
21#define COLLIDER_o351 0x40
22#define COLLIDER_o350 0x3F
23#define COLLIDER_o349 0x3E
24#define COLLIDER_o348 0x3D
25#define COLLIDER_o347 0x3C
26#define COLLIDER_o346 0x3B
27#define COLLIDER_o343 0x3A
28#define COLLIDER_o342 0x39
29#define COLLIDER_o341 0x38
30#define COLLIDER_o340 0x37
31#define COLLIDER_o339 0x36
32#define COLLIDER_o338 0x35
33#define COLLIDER_o337 0x34
34#define COLLIDER_o336 0x33
35#define COLLIDER_o334 0x32
36#define COLLIDER_o333 0x31
37#define COLLIDER_o332 0x30
38#define COLLIDER_o331 0x2F
39#define COLLIDER_o330 0x2E
40#define COLLIDER_o329 0x2D
41#define COLLIDER_o328 0x2C
42#define COLLIDER_o327 0x2B
43#define COLLIDER_o326 0x2A
44#define COLLIDER_o325 0x29
45#define COLLIDER_o324 0x28
46#define COLLIDER_o323 0x27
47#define COLLIDER_o322 0x26
48#define COLLIDER_o321 0x25
49#define COLLIDER_o306 0x24
50#define COLLIDER_o232 0x23
51#define COLLIDER_o229 0x22
52#define COLLIDER_o300 0x21
53#define COLLIDER_o223 0x20
54#define COLLIDER_g15 0x1F
55#define COLLIDER_dai05 0x1E
56#define COLLIDER_o414 0x1D
57#define COLLIDER_dai04 0x1C
58#define COLLIDER_o411 0x1B
59#define COLLIDER_dai03 0x1A
60#define COLLIDER_o409 0x19
61#define COLLIDER_dai02 0x18
62#define COLLIDER_o407 0x17
63#define COLLIDER_dai01 0x16
64#define COLLIDER_o405 0x15
65#define COLLIDER_g18 0x14
66#define COLLIDER_o371 0x13
67#define COLLIDER_o370 0x12
68#define COLLIDER_o365 0x11
69#define COLLIDER_o364 0x10
70#define COLLIDER_o363 0xF
71#define COLLIDER_o362 0xE
72#define COLLIDER_o361 0xD
73#define COLLIDER_o360 0xC
74#define COLLIDER_o359 0xB
75#define COLLIDER_o358 0xA
76#define COLLIDER_o356 0x9
77#define COLLIDER_g16 0x8
78#define COLLIDER_o144 0x7
79#define COLLIDER_o175 0x6
80#define COLLIDER_o174 0x5
81#define COLLIDER_o171 0x4
82#define COLLIDER_o179 0x3
83#define COLLIDER_o305 0x2
84#define COLLIDER_o418 0x1
85#define COLLIDER_o417 0x0
86
87#define ZONE_Root 0xF
88#define ZONE_g1 0xE
89#define ZONE_g52 0xD
90#define ZONE_deiliw 0xC
91#define ZONE_deilie 0xB
92#define ZONE_g51 0xA
93#define ZONE_o364 0x9
94#define ZONE_o363 0x8
95#define ZONE_o362 0x7
96#define ZONE_o361 0x6
97#define ZONE_o360 0x5
98#define ZONE_o359 0x4
99#define ZONE_o358 0x3
100#define ZONE_o357 0x2
101#define ZONE_o365 0x1
102#define ZONE_o356 0x0
103