Paper Mario DX
Paper Mario (N64) modding
 
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kpa_13_hit.h
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1#define COLLIDER_Root 0x5E
2#define COLLIDER_g1 0x5D
3#define COLLIDER_g186 0x5C
4#define COLLIDER_o1075 0x5B
5#define COLLIDER_o1074 0x5A
6#define COLLIDER_g176 0x59
7#define COLLIDER_o1027 0x58
8#define COLLIDER_deilitn 0x57
9#define COLLIDER_deilin 0x56
10#define COLLIDER_o1024 0x55
11#define COLLIDER_deilite 0x54
12#define COLLIDER_deilie 0x53
13#define COLLIDER_o1021 0x52
14#define COLLIDER_deilitw 0x51
15#define COLLIDER_deiliw 0x50
16#define COLLIDER_g175 0x4F
17#define COLLIDER_o1018 0x4E
18#define COLLIDER_o1017 0x4D
19#define COLLIDER_o1016 0x4C
20#define COLLIDER_o1015 0x4B
21#define COLLIDER_o1011 0x4A
22#define COLLIDER_o1010 0x49
23#define COLLIDER_o1009 0x48
24#define COLLIDER_o1008 0x47
25#define COLLIDER_o1007 0x46
26#define COLLIDER_o1006 0x45
27#define COLLIDER_o1005 0x44
28#define COLLIDER_o1004 0x43
29#define COLLIDER_o1003 0x42
30#define COLLIDER_o1002 0x41
31#define COLLIDER_o1001 0x40
32#define COLLIDER_o998 0x3F
33#define COLLIDER_o997 0x3E
34#define COLLIDER_o996 0x3D
35#define COLLIDER_o995 0x3C
36#define COLLIDER_o994 0x3B
37#define COLLIDER_o993 0x3A
38#define COLLIDER_o992 0x39
39#define COLLIDER_o991 0x38
40#define COLLIDER_o990 0x37
41#define COLLIDER_o989 0x36
42#define COLLIDER_o988 0x35
43#define COLLIDER_o987 0x34
44#define COLLIDER_o986 0x33
45#define COLLIDER_o985 0x32
46#define COLLIDER_o984 0x31
47#define COLLIDER_o983 0x30
48#define COLLIDER_o982 0x2F
49#define COLLIDER_o981 0x2E
50#define COLLIDER_o980 0x2D
51#define COLLIDER_o979 0x2C
52#define COLLIDER_o976 0x2B
53#define COLLIDER_o975 0x2A
54#define COLLIDER_o974 0x29
55#define COLLIDER_o973 0x28
56#define COLLIDER_o970 0x27
57#define COLLIDER_o969 0x26
58#define COLLIDER_g177 0x25
59#define COLLIDER_dai06 0x24
60#define COLLIDER_o1072 0x23
61#define COLLIDER_dai05 0x22
62#define COLLIDER_o1070 0x21
63#define COLLIDER_dai04 0x20
64#define COLLIDER_o1068 0x1F
65#define COLLIDER_dai03 0x1E
66#define COLLIDER_o1066 0x1D
67#define COLLIDER_dai02 0x1C
68#define COLLIDER_o1064 0x1B
69#define COLLIDER_dai01 0x1A
70#define COLLIDER_o1062 0x19
71#define COLLIDER_g178 0x18
72#define COLLIDER_o1061 0x17
73#define COLLIDER_o1060 0x16
74#define COLLIDER_o1051 0x15
75#define COLLIDER_o1050 0x14
76#define COLLIDER_o1048 0x13
77#define COLLIDER_o1047 0x12
78#define COLLIDER_o1043 0x11
79#define COLLIDER_o1042 0x10
80#define COLLIDER_o1041 0xF
81#define COLLIDER_o1040 0xE
82#define COLLIDER_g153 0xD
83#define COLLIDER_o1039 0xC
84#define COLLIDER_o1038 0xB
85#define COLLIDER_o1037 0xA
86#define COLLIDER_o1036 0x9
87#define COLLIDER_o1035 0x8
88#define COLLIDER_o1034 0x7
89#define COLLIDER_o1033 0x6
90#define COLLIDER_o1032 0x5
91#define COLLIDER_o1031 0x4
92#define COLLIDER_o1030 0x3
93#define COLLIDER_o1029 0x2
94#define COLLIDER_o1028 0x1
95#define COLLIDER_o805 0x0
96
97#define ZONE_Root 0x13
98#define ZONE_g1 0x12
99#define ZONE_g176 0x11
100#define ZONE_deilin 0x10
101#define ZONE_deilie 0xF
102#define ZONE_deiliw 0xE
103#define ZONE_g150 0xD
104#define ZONE_o1037 0xC
105#define ZONE_o1036 0xB
106#define ZONE_o1035 0xA
107#define ZONE_o1034 0x9
108#define ZONE_o1033 0x8
109#define ZONE_o1032 0x7
110#define ZONE_o1031 0x6
111#define ZONE_o1030 0x5
112#define ZONE_o1029 0x4
113#define ZONE_o1028 0x3
114#define ZONE_o805 0x2
115#define ZONE_o1038 0x1
116#define ZONE_o1039 0x0
117