Paper Mario DX
Paper Mario (N64) modding
 
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kpa_62_hit.h
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1#define COLLIDER_Root 0x2E
2#define COLLIDER_g411 0x2D
3#define COLLIDER_g412 0x2C
4#define COLLIDER_o1644 0x2B
5#define COLLIDER_deilite 0x2A
6#define COLLIDER_deilie 0x29
7#define COLLIDER_o1643 0x28
8#define COLLIDER_deilitse 0x27
9#define COLLIDER_deilise 0x26
10#define COLLIDER_o1645 0x25
11#define COLLIDER_deilittn 0x24
12#define COLLIDER_deilitn 0x23
13#define COLLIDER_deilin 0x22
14#define COLLIDER_o1649 0x21
15#define COLLIDER_deilitts 0x20
16#define COLLIDER_deilits 0x1F
17#define COLLIDER_deilis 0x1E
18#define COLLIDER_g410 0x1D
19#define COLLIDER_o1663 0x1C
20#define COLLIDER_o1655 0x1B
21#define COLLIDER_o1648 0x1A
22#define COLLIDER_o1613 0x19
23#define COLLIDER_o1692 0x18
24#define COLLIDER_o1632 0x17
25#define COLLIDER_o1563 0x16
26#define COLLIDER_o1562 0x15
27#define COLLIDER_o1561 0x14
28#define COLLIDER_o1560 0x13
29#define COLLIDER_o1559 0x12
30#define COLLIDER_o1722 0x11
31#define COLLIDER_o1710 0x10
32#define COLLIDER_o1545 0xF
33#define COLLIDER_o1713 0xE
34#define COLLIDER_o1712 0xD
35#define COLLIDER_o1711 0xC
36#define COLLIDER_o1706 0xB
37#define COLLIDER_o1705 0xA
38#define COLLIDER_o1508 0x9
39#define COLLIDER_o1704 0x8
40#define COLLIDER_o1507 0x7
41#define COLLIDER_o1703 0x6
42#define COLLIDER_o1506 0x5
43#define COLLIDER_o1701 0x4
44#define COLLIDER_o1702 0x3
45#define COLLIDER_o1494 0x2
46#define COLLIDER_o1671 0x1
47#define COLLIDER_o1668 0x0
48
49#define ZONE_Root 0x4
50#define ZONE_g383 0x3
51#define ZONE_o1473 0x2
52#define ZONE_Default 0x1
53#define ZONE_o1472 0x0
54