Paper Mario DX
Paper Mario (N64) modding
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kpa_70_hit.h
Go to the documentation of this file.
1
#define COLLIDER_Root 0x25
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#define COLLIDER_g290 0x24
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#define COLLIDER_g378 0x23
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#define COLLIDER_o1495 0x22
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#define COLLIDER_o1494 0x21
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#define COLLIDER_o1493 0x20
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#define COLLIDER_g379 0x1F
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#define COLLIDER_o1459 0x1E
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#define COLLIDER_o1458 0x1D
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#define COLLIDER_o1457 0x1C
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#define COLLIDER_o1456 0x1B
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#define COLLIDER_o1455 0x1A
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#define COLLIDER_o1452 0x19
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#define COLLIDER_o1451 0x18
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#define COLLIDER_o1450 0x17
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#define COLLIDER_o1449 0x16
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#define COLLIDER_o1448 0x15
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#define COLLIDER_o1442 0x14
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#define COLLIDER_o1441 0x13
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#define COLLIDER_o1440 0x12
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#define COLLIDER_o1439 0x11
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#define COLLIDER_o1437 0x10
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#define COLLIDER_o1436 0xF
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#define COLLIDER_o1492 0xE
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#define COLLIDER_o1491 0xD
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#define COLLIDER_o1490 0xC
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#define COLLIDER_o1489 0xB
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#define COLLIDER_g375 0xA
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#define COLLIDER_o1429 0x9
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#define COLLIDER_deilittw 0x8
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#define COLLIDER_deilitw 0x7
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#define COLLIDER_deiliw 0x6
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#define COLLIDER_o1428 0x5
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#define COLLIDER_deilite 0x4
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#define COLLIDER_deilie 0x3
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#define COLLIDER_g374 0x2
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#define COLLIDER_o1386 0x1
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#define COLLIDER_o1381 0x0
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#define ZONE_Root 0x6
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#define ZONE_g290 0x5
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#define ZONE_deiliw 0x4
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#define ZONE_deilie 0x3
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#define ZONE_o1426 0x2
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#define ZONE_o1418 0x1
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#define ZONE_o1416 0x0
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include
mapfs
kpa_70_hit.h
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